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Searched refs:maskX2X (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Shader/
DConstants.cpp215 maskX2X[i][0] = maskX2X[i][1] = maskX2X[i][2] = maskX2X[i][3] = -(i >> 2 & 1); in Constants()
220 invMaskX2X[i][0] = invMaskX2X[i][1] = invMaskX2X[i][2] = invMaskX2X[i][3] = ~maskX2X[i][0]; in Constants()
DConstants.hpp52 dword4 maskX2X[16]; member
DPixelRoutine.cpp2560 …oC.z = As<Float4>(As<Int4>(oC.z) & *Pointer<Int4>(constants + OFFSET(Constants,maskX2X) + xMask * … in writeColor()
/external/swiftshader/src/Pipeline/
DConstants.cpp217 maskX2X[i][0] = maskX2X[i][1] = maskX2X[i][2] = maskX2X[i][3] = -(i >> 2 & 1); in Constants()
222 invMaskX2X[i][0] = invMaskX2X[i][1] = invMaskX2X[i][2] = invMaskX2X[i][3] = ~maskX2X[i][0]; in Constants()
DConstants.hpp54 dword4 maskX2X[16]; member
DPixelRoutine.cpp2555 …oC.z = As<Float4>(As<Int4>(oC.z) & *Pointer<Int4>(constants + OFFSET(Constants, maskX2X) + xMask *… in writeColor()