/external/skia/tests/sksl/shared/ |
D | ResizeMatrixNonsquare.glsl | 11 mat4 i = mat4(mat4x3(mat4x2(1.0))); 15 mat2x4 k = mat2x4(mat4x2(1.0)); 17 mat4x2 l = mat4x2(mat2x4(1.0));
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D | MatricesNonsquare.glsl | 10 mat4x2 m42 = mat4x2(42.0); 25 mat4x2 _4_m42 = mat4x2(42.0);
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/external/angle/third_party/vulkan-deps/glslang/src/Test/ |
D | matrix.frag | 56 mat4x2 m42 = mat4x2(42); 57 if (m42 == mat4x2(42, 0, 0, 42, 0, 0, 0, 0)) {
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D | spv.nonSquare.vert | 10 const mat4x2 m42 = mat4x2(1.0, 2.0,
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D | nonSquare.vert | 10 const mat4x2 m42 = mat4x2(1.0, 2.0,
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D | 120.frag | 15 uniform mat4x2 m; 135 mat4x2 m42; 149 mat4x2 r42 = matrixCompMult(m42, m42);
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/external/deqp-deps/glslang/Test/ |
D | spv.nonSquare.vert | 10 const mat4x2 m42 = mat4x2(1.0, 2.0,
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D | nonSquare.vert | 10 const mat4x2 m42 = mat4x2(1.0, 2.0,
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D | 120.frag | 15 uniform mat4x2 m; 135 mat4x2 m42; 149 mat4x2 r42 = matrixCompMult(m42, m42);
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/external/deqp/external/vulkancts/data/vulkan/glsl/es310/ |
D | conversions.test | 5067 …mat4x2 out0 = [ mat4x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0… 5080 out0 = mat4x2(in0); 5283 …mat4x2 out0 = [ mat4x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0… 5296 out0 = mat4x2(in0); 5499 …mat4x2 out0 = [ mat4x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(2.0, 0.0, 0.0, 2.0, 0.0, 0… 5512 out0 = mat4x2(in0); 5715 …output mat4x2 out0 = [ mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(0.0, 0.0, 0.0, 0.0,… 5728 out0 = mat4x2(in0); 5935 …output mat4x2 out0 = [ mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(6.5, 32.0, 12.5, 0.… 5948 out0 = mat4x2(in0); [all …]
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D | linkage.test | 930 case mat4x2 932 desc "varying of type mat4x2" 935 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 936 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 941 layout(location = 0) out mat4x2 var; 952 layout(location = 0) in mat4x2 var; 1603 case mat4x2 1605 desc "varying of type mat4x2 inside struct" 1608 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 1609 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; [all …]
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/external/deqp/data/gles3/shaders/ |
D | conversions.test | 6127 …mat4x2 out0 = [ mat4x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0… 6140 out0 = mat4x2(in0); 6343 …mat4x2 out0 = [ mat4x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0… 6356 out0 = mat4x2(in0); 6559 …mat4x2 out0 = [ mat4x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(2.0, 0.0, 0.0, 2.0, 0.0, 0… 6572 out0 = mat4x2(in0); 6775 …output mat4x2 out0 = [ mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(0.0, 0.0, 0.0, 0.0,… 6788 out0 = mat4x2(in0); 6995 …output mat4x2 out0 = [ mat4x2(1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0) | mat4x2(6.5, 32.0, 12.5, 0.… 7008 out0 = mat4x2(in0); [all …]
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/external/deqp/data/gles31/shaders/es31/ |
D | linkage_tessellation_uniform_types.test | 523 case mat4x2 525 desc "uniform of type mat4x2" 529 uniform mat4x2 val0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 530 uniform mat4x2 val1 = [ mat4x2(1.0, 1.5, 2.5, -1.0, 2.0, 1.0, 3.0, 4.0) ]; 531 output mat4x2 out0 = [ mat4x2(0.75, 4.25, -4.5, -14.2, -21.65, -5.25, 20.21, -69.7) ]; 544 out mediump mat4x2 tc_out[]; 554 in mediump mat4x2 tc_out[]; 555 out mediump mat4x2 te_out; 566 in mat4x2 te_out;
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D | linkage_tessellation_varying_types.test | 543 case mat4x2 545 desc "varying of type mat4x2" 549 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 550 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 555 out mediump mat4x2 vtx_var; 565 in mediump mat4x2 vtx_var[]; 566 out mediump mat4x2 tc_out[]; 576 in mediump mat4x2 tc_out[]; 577 out mediump mat4x2 te_out; 588 in mat4x2 te_out;
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D | linkage_geometry_varying_types.test | 473 case mat4x2 475 desc "varying of type mat4x2" 479 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 480 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 485 out mediump mat4x2 vtx_var; 495 in mediump mat4x2 vtx_var[]; 496 out mediump mat4x2 geo_var; 511 in mat4x2 geo_var;
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D | linkage_geometry_uniform_types.test | 443 case mat4x2 445 desc "uniform of type mat4x2" 449 uniform mat4x2 val = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 450 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 463 out mediump mat4x2 geo_var; 478 in mat4x2 geo_var;
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D | linkage_tessellation_geometry_varying_types.test | 703 case mat4x2 705 desc "varying of type mat4x2" 710 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 711 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 716 out mediump mat4x2 vtx_var; 726 in mediump mat4x2 vtx_var[]; 727 out mediump mat4x2 tc_out[]; 737 in mediump mat4x2 tc_out[]; 738 out mediump mat4x2 te_out; 748 in mediump mat4x2 te_out[]; [all …]
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/external/deqp/data/gles31/shaders/es32/ |
D | linkage_tessellation_uniform_types.test | 531 case mat4x2 533 desc "uniform of type mat4x2" 536 uniform mat4x2 val0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 537 uniform mat4x2 val1 = [ mat4x2(1.0, 1.5, 2.5, -1.0, 2.0, 1.0, 3.0, 4.0) ]; 538 output mat4x2 out0 = [ mat4x2(0.75, 4.25, -4.5, -14.2, -21.65, -5.25, 20.21, -69.7) ]; 551 out mediump mat4x2 tc_out[]; 561 in mediump mat4x2 tc_out[]; 562 out mediump mat4x2 te_out; 573 in mat4x2 te_out;
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D | linkage_tessellation_varying_types.test | 551 case mat4x2 553 desc "varying of type mat4x2" 556 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 557 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 562 out mediump mat4x2 vtx_var; 572 in mediump mat4x2 vtx_var[]; 573 out mediump mat4x2 tc_out[]; 583 in mediump mat4x2 tc_out[]; 584 out mediump mat4x2 te_out; 595 in mat4x2 te_out;
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D | linkage_geometry_uniform_types.test | 452 case mat4x2 454 desc "uniform of type mat4x2" 457 uniform mat4x2 val = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 458 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 471 out mediump mat4x2 geo_var; 486 in mat4x2 geo_var;
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D | linkage_geometry_varying_types.test | 481 case mat4x2 483 desc "varying of type mat4x2" 486 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 487 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 492 out mediump mat4x2 vtx_var; 502 in mediump mat4x2 vtx_var[]; 503 out mediump mat4x2 geo_var; 518 in mat4x2 geo_var;
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D | linkage_tessellation_geometry_varying_types.test | 701 case mat4x2 703 desc "varying of type mat4x2" 706 input mat4x2 in0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 707 output mat4x2 out0 = [ mat4x2(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7) ]; 712 out mediump mat4x2 vtx_var; 722 in mediump mat4x2 vtx_var[]; 723 out mediump mat4x2 tc_out[]; 733 in mediump mat4x2 tc_out[]; 734 out mediump mat4x2 te_out; 744 in mediump mat4x2 te_out[]; [all …]
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/external/oboe/samples/RhythmGame/third_party/glm/detail/ |
D | type_mat.hpp | 342 typedef lowp_mat4x2 mat4x2; typedef 352 typedef mediump_mat4x2 mat4x2; typedef 389 typedef highp_mat4x2 mat4x2; typedef
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | UniformBlockToStructuredBufferTranslation.md | 18 * a mat2x4, mat3x4 or mat4x4 matrix type in column major layout, a mat4x2, mat4x2 or 83 | mat4x2 (row_major) | float4x3 (column_major) | 103 | mat4x2 (column_major) | float4x4 (row_major) |
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/external/oboe/samples/RhythmGame/third_party/glm/gtx/ |
D | scalar_multiplication.hpp | 64 GLM_IMPLEMENT_SCAL_MULT(mat4x2)
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