Searched refs:matL (Results 1 – 4 of 4) sorted by relevance
/external/neven/Embedded/common/src/b_TensorEm/ |
D | Flt16Mat3D.c | 144 struct bts_Flt16Mat3D matL = { 1 << 14, 0, 0, 0, 1 << 14, 0, 0, 0, 1 << 14, 14 }; in bts_Flt16Mat3D_createIdentity() local 145 return matL; in bts_Flt16Mat3D_createIdentity() 152 struct bts_Flt16Mat3D matL = bts_Flt16Mat3D_createIdentity(); in bts_Flt16Mat3D_createScale() local 153 bts_Flt16Mat3D_scale( &matL, scaleA, scaleBbpA ); in bts_Flt16Mat3D_createScale() 154 return matL; in bts_Flt16Mat3D_createScale() 164 struct bts_Flt16Mat3D matL; in bts_Flt16Mat3D_create16() local 165 matL.xxE = xxA; in bts_Flt16Mat3D_create16() 166 matL.xyE = xyA; in bts_Flt16Mat3D_create16() 167 matL.xzE = xzA; in bts_Flt16Mat3D_create16() 168 matL.yxE = yxA; in bts_Flt16Mat3D_create16() [all …]
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D | Flt16Mat2D.c | 184 struct bts_Flt16Mat2D matL = { 1 << 14, 0, 0, 1 << 14, 14 }; in bts_Flt16Mat2D_createIdentity() local 185 return matL; in bts_Flt16Mat2D_createIdentity() 194 struct bts_Flt16Mat2D matL; in bts_Flt16Mat2D_createRotation() local 195 matL.xxE = cL; in bts_Flt16Mat2D_createRotation() 196 matL.xyE = -sL; in bts_Flt16Mat2D_createRotation() 197 matL.yxE = sL; in bts_Flt16Mat2D_createRotation() 198 matL.yyE = cL; in bts_Flt16Mat2D_createRotation() 199 matL.bbpE = 14; in bts_Flt16Mat2D_createRotation() 200 return matL; in bts_Flt16Mat2D_createRotation() 207 struct bts_Flt16Mat2D matL = bts_Flt16Mat2D_createIdentity(); in bts_Flt16Mat2D_createScale() local [all …]
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D | Int16Mat2D.c | 83 struct bts_Int16Mat2D matL = { 1 << 14, 0, 0, 1 << 14, 14 }; in bts_Int16Mat2D_createIdentity() local 84 return matL; in bts_Int16Mat2D_createIdentity() 93 struct bts_Int16Mat2D matL; in bts_Int16Mat2D_createRotation() local 94 matL.xxE = cL; in bts_Int16Mat2D_createRotation() 95 matL.xyE = -sL; in bts_Int16Mat2D_createRotation() 96 matL.yxE = sL; in bts_Int16Mat2D_createRotation() 97 matL.yyE = cL; in bts_Int16Mat2D_createRotation() 98 matL.bbpE = 14; in bts_Int16Mat2D_createRotation() 99 return matL; in bts_Int16Mat2D_createRotation() 106 struct bts_Int16Mat2D matL = bts_Int16Mat2D_createRotation( angleA ); in bts_Int16Mat2D_createRigid() local [all …]
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D | Int32Mat.c | 246 int32* matL = matA; in bts_Int32Mat_solve2() local 271 int32* rowL = matL + ( iL * sizeL ); in bts_Int32Mat_solve2() 304 int32* row1PtrL = matL + ( iPivL * sizeL ); in bts_Int32Mat_solve2() 305 int32* row2PtrL = matL + ( jPivL * sizeL ); in bts_Int32Mat_solve2() 333 int32* ptrL = matL; in bts_Int32Mat_solve2() 355 pivRowL = matL + jPivL * sizeL; in bts_Int32Mat_solve2() 387 int32* rowPtrL = matL + iL * sizeL; in bts_Int32Mat_solve2()
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