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Searched refs:matL (Results 1 – 4 of 4) sorted by relevance

/external/neven/Embedded/common/src/b_TensorEm/
DFlt16Mat3D.c144 struct bts_Flt16Mat3D matL = { 1 << 14, 0, 0, 0, 1 << 14, 0, 0, 0, 1 << 14, 14 }; in bts_Flt16Mat3D_createIdentity() local
145 return matL; in bts_Flt16Mat3D_createIdentity()
152 struct bts_Flt16Mat3D matL = bts_Flt16Mat3D_createIdentity(); in bts_Flt16Mat3D_createScale() local
153 bts_Flt16Mat3D_scale( &matL, scaleA, scaleBbpA ); in bts_Flt16Mat3D_createScale()
154 return matL; in bts_Flt16Mat3D_createScale()
164 struct bts_Flt16Mat3D matL; in bts_Flt16Mat3D_create16() local
165 matL.xxE = xxA; in bts_Flt16Mat3D_create16()
166 matL.xyE = xyA; in bts_Flt16Mat3D_create16()
167 matL.xzE = xzA; in bts_Flt16Mat3D_create16()
168 matL.yxE = yxA; in bts_Flt16Mat3D_create16()
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DFlt16Mat2D.c184 struct bts_Flt16Mat2D matL = { 1 << 14, 0, 0, 1 << 14, 14 }; in bts_Flt16Mat2D_createIdentity() local
185 return matL; in bts_Flt16Mat2D_createIdentity()
194 struct bts_Flt16Mat2D matL; in bts_Flt16Mat2D_createRotation() local
195 matL.xxE = cL; in bts_Flt16Mat2D_createRotation()
196 matL.xyE = -sL; in bts_Flt16Mat2D_createRotation()
197 matL.yxE = sL; in bts_Flt16Mat2D_createRotation()
198 matL.yyE = cL; in bts_Flt16Mat2D_createRotation()
199 matL.bbpE = 14; in bts_Flt16Mat2D_createRotation()
200 return matL; in bts_Flt16Mat2D_createRotation()
207 struct bts_Flt16Mat2D matL = bts_Flt16Mat2D_createIdentity(); in bts_Flt16Mat2D_createScale() local
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DInt16Mat2D.c83 struct bts_Int16Mat2D matL = { 1 << 14, 0, 0, 1 << 14, 14 }; in bts_Int16Mat2D_createIdentity() local
84 return matL; in bts_Int16Mat2D_createIdentity()
93 struct bts_Int16Mat2D matL; in bts_Int16Mat2D_createRotation() local
94 matL.xxE = cL; in bts_Int16Mat2D_createRotation()
95 matL.xyE = -sL; in bts_Int16Mat2D_createRotation()
96 matL.yxE = sL; in bts_Int16Mat2D_createRotation()
97 matL.yyE = cL; in bts_Int16Mat2D_createRotation()
98 matL.bbpE = 14; in bts_Int16Mat2D_createRotation()
99 return matL; in bts_Int16Mat2D_createRotation()
106 struct bts_Int16Mat2D matL = bts_Int16Mat2D_createRotation( angleA ); in bts_Int16Mat2D_createRigid() local
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DInt32Mat.c246 int32* matL = matA; in bts_Int32Mat_solve2() local
271 int32* rowL = matL + ( iL * sizeL ); in bts_Int32Mat_solve2()
304 int32* row1PtrL = matL + ( iPivL * sizeL ); in bts_Int32Mat_solve2()
305 int32* row2PtrL = matL + ( jPivL * sizeL ); in bts_Int32Mat_solve2()
333 int32* ptrL = matL; in bts_Int32Mat_solve2()
355 pivRowL = matL + jPivL * sizeL; in bts_Int32Mat_solve2()
387 int32* rowPtrL = matL + iL * sizeL; in bts_Int32Mat_solve2()