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Searched refs:matrix_perspective (Results 1 – 8 of 8) sorted by relevance

/external/skqp/src/core/
DSkRasterPipeline.h67 M(matrix_perspective) \
DSkRasterPipeline.cpp154 this->append(SkRasterPipeline::matrix_perspective, storage); in append_matrix()
/external/skia/src/core/
DSkRasterPipeline.h79 M(matrix_perspective) \
DSkRasterPipeline.cpp163 this->append(SkRasterPipeline::matrix_perspective, storage); in append_matrix()
DSkDraw_vertices.cpp145 rec.fPipeline->append(SkRasterPipeline::matrix_perspective, &fM33); in onAppendStages()
/external/skia/src/shaders/
DSkImageShader.cpp399 p->append(SkRasterPipeline::matrix_perspective, fMatrixStorage); in append_matrix_stage()
/external/skqp/src/opts/
DSkRasterPipeline_opts.h1908 STAGE(matrix_perspective, const float* m) { in STAGE() argument
2588 STAGE_GG(matrix_perspective, const float* m) {
/external/skia/src/opts/
DSkRasterPipeline_opts.h2389 STAGE(matrix_perspective, const float* m) { in STAGE() argument
3208 STAGE_GG(matrix_perspective, const float* m) {