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Searched refs:matrix_rotate (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dmatrix.c606 matrix_rotate(struct gl_matrix_stack *stack, GLfloat angle, in matrix_rotate() function
637 matrix_rotate(ctx->CurrentStack, angle, x, y, z, "glRotatef"); in _mesa_Rotatef()
650 matrix_rotate(stack, angle, x, y, z, "glMatrixRotatefEXT"); in _mesa_MatrixRotatefEXT()