Searched refs:max2DTextureSize (Results 1 – 15 of 15) sorted by relevance
522 caps->max2DTextureSize = std::min(deviceCaps.MaxTextureWidth, deviceCaps.MaxTextureHeight); in GenerateCaps()525 caps->maxCubeMapTextureSize = caps->max2DTextureSize; in GenerateCaps()534 caps->maxRenderbufferSize = caps->max2DTextureSize; in GenerateCaps()541 caps->maxViewportWidth = caps->max2DTextureSize; in GenerateCaps()
547 config.maxPBufferWidth = rendererCaps.max2DTextureSize; in generateConfigs()548 config.maxPBufferHeight = rendererCaps.max2DTextureSize; in generateConfigs()550 rendererCaps.max2DTextureSize * rendererCaps.max2DTextureSize; in generateConfigs()
624 mNativeCaps.max2DTextureSize = 16384;631 mNativeCaps.max2DTextureSize = 16384;637 mNativeCaps.max2DTextureSize = 8192;645 mNativeCaps.maxCubeMapTextureSize = mNativeCaps.max2DTextureSize;646 mNativeCaps.maxRenderbufferSize = mNativeCaps.max2DTextureSize;657 mNativeCaps.maxFramebufferWidth = mNativeCaps.max2DTextureSize;658 mNativeCaps.maxFramebufferHeight = mNativeCaps.max2DTextureSize;660 mNativeCaps.maxViewportWidth = mNativeCaps.max2DTextureSize;661 mNativeCaps.maxViewportHeight = mNativeCaps.max2DTextureSize;
1193 caps.max2DTextureSize = 64; in GenerateMinimumCaps()1195 caps.maxViewportWidth = caps.max2DTextureSize; in GenerateMinimumCaps()1196 caps.maxViewportHeight = caps.max2DTextureSize; in GenerateMinimumCaps()1234 caps.max2DTextureSize = 2048; in GenerateMinimumCaps()1241 caps.maxViewportWidth = caps.max2DTextureSize; in GenerateMinimumCaps()1242 caps.maxViewportHeight = caps.max2DTextureSize; in GenerateMinimumCaps()
487 if (width > (caps.max2DTextureSize >> level) || in ValidateES3TexImageParametersBase()488 height > (caps.max2DTextureSize >> level)) in ValidateES3TexImageParametersBase()534 if (width > (caps.max2DTextureSize >> level) || in ValidateES3TexImageParametersBase()535 height > (caps.max2DTextureSize >> level) || depth > caps.maxArrayTextureLayers) in ValidateES3TexImageParametersBase()1290 if (width > caps.max2DTextureSize || height > caps.max2DTextureSize) in ValidateES3TexStorageParametersBase()1343 if (width > caps.max2DTextureSize || height > caps.max2DTextureSize || in ValidateES3TexStorageParametersBase()1547 if (level > log2(caps.max2DTextureSize)) in ValidateFramebufferTextureLayer()
254 return width <= (caps.max2DTextureSize >> level) && in IsValidCopyTextureDestinationLevel()255 height <= (caps.max2DTextureSize >> level); in IsValidCopyTextureDestinationLevel()258 return width <= (caps.max2DTextureSize >> level) && in IsValidCopyTextureDestinationLevel()259 height <= (caps.max2DTextureSize >> level); in IsValidCopyTextureDestinationLevel()981 if (width > (caps.max2DTextureSize >> level) || in ValidateES2TexImageParametersBase()982 height > (caps.max2DTextureSize >> level)) in ValidateES2TexImageParametersBase()1742 if (width > caps.max2DTextureSize || height > caps.max2DTextureSize) in ValidateES2TexStorageParametersBase()5312 if (level > log2(caps.max2DTextureSize)) in ValidateFramebufferTexture2D()
846 GLint max2DTextureSize = 0; member
948 maxDimension = caps.max2DTextureSize; in ValidMipLevel()3555 maxDimension = caps.max2DTextureSize; in ValidateCopyTexImageParametersBase()3568 maxDimension = caps.max2DTextureSize; in ValidateCopyTexImageParametersBase()7672 if (width > caps.max2DTextureSize || height > caps.max2DTextureSize) in ValidateTexStorageMultisample()
1690 if (level > log2(caps.max2DTextureSize)) in ValidateFramebufferTexture2DOES()
40 maxDimension = caps.max2DTextureSize; in GetMaximumMipLevel()
1587 *params = mState.mCaps.max2DTextureSize; in getIntegervImpl()3667 ANGLE_LIMIT_CAP(mState.mCaps.max2DTextureSize, IMPLEMENTATION_MAX_2D_TEXTURE_SIZE); in initCaps()
1406 caps->max2DTextureSize = GetMaximum2DTextureSize(featureLevel); in GenerateCaps()1414 caps->maxRenderbufferSize = caps->max2DTextureSize; in GenerateCaps()
1240 config.maxPBufferWidth = rendererCaps.max2DTextureSize; in generateConfigs()1241 config.maxPBufferHeight = rendererCaps.max2DTextureSize; in generateConfigs()1243 rendererCaps.max2DTextureSize * rendererCaps.max2DTextureSize; in generateConfigs()
545 mNativeCaps.max2DTextureSize = in ensureCapsInitialized()
715 caps->max2DTextureSize = std::min(QuerySingleGLInt(functions, GL_MAX_TEXTURE_SIZE), in GenerateCaps()