Searched refs:max3dArrayTextureSizeLimit (Results 1 – 1 of 1) sorted by relevance
697 GLint max3dArrayTextureSizeLimit = std::numeric_limits<GLint>::max(); in GenerateCaps() local700 max3dArrayTextureSizeLimit = 1024; in GenerateCaps()707 textureSizeLimit, max3dArrayTextureSizeLimit}); in GenerateCaps()727 max3dArrayTextureSizeLimit}); in GenerateCaps()