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Searched refs:maxAnisotropy (Results 1 – 25 of 85) sorted by relevance

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/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureFilteringAnisotropyTests.cpp63 , maxAnisotropy (maxAnisotropy_) in AnisotropyParams()
70 float maxAnisotropy; member
88maxAnisotropy = min(getPhysicalDeviceProperties(m_context.getInstanceInterface(), m_context.getPhy… in FilteringAnisotropyInstance()
133 …erQuad(renderedAnisotropyFrame, position, 0, &texCoord[0], m_refParams, m_refParams.maxAnisotropy); in iterate()
197 const float maxAnisotropy[] = in createFilteringAnisotropyTests() local
219 for (int anisotropyNdx = 0; anisotropyNdx < DE_LENGTH_OF_ARRAY(maxAnisotropy); anisotropyNdx++) in createFilteringAnisotropyTests()
226 …AnisotropyParams refParams (TEXTURETYPE_2D, maxAnisotropy[anisotropyNdx] ,minFilters[minFilterNdx]… in createFilteringAnisotropyTests()
252 for (int anisotropyNdx = 0; anisotropyNdx < DE_LENGTH_OF_ARRAY(maxAnisotropy); anisotropyNdx++) in createFilteringAnisotropyTests()
259 …AnisotropyParams refParams (TEXTURETYPE_2D, maxAnisotropy[anisotropyNdx] ,minFilters[minFilterNdx]… in createFilteringAnisotropyTests()
DvktTextureTestUtil.cpp988 const float maxAnisotropy = 1.0f; in renderQuad() local
996 renderQuad(result, positions, texUnit, texCoord, params, maxAnisotropy); in renderQuad()
1004 const float maxAnisotropy) in renderQuad() argument
1248 if (maxAnisotropy > 1.0f) in renderQuad()
1251 samplerCreateInfo.maxAnisotropy = maxAnisotropy; in renderQuad()
/external/swiftshader/src/Vulkan/
DVkSampler.cpp29 , maxAnisotropy(pCreateInfo->maxAnisotropy) in SamplerState()
DVkSampler.hpp45 const float maxAnisotropy = 0.0f; member
/external/swiftshader/src/OpenGL/libGLESv2/
DSampler.h56 void setMaxAnisotropy(GLfloat maxAnisotropy) { mMaxAnisotropy = maxAnisotropy; } in setMaxAnisotropy() argument
Dutilities.h108 sw::FilterType ConvertTextureFilter(GLenum minFilter, GLenum magFilter, float maxAnisotropy);
/external/angle/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.h39 D3DTEXTUREFILTERTYPE ConvertMagFilter(GLenum magFilter, float maxAnisotropy);
44 float maxAnisotropy,
Drenderer9_utils.cpp278 D3DTEXTUREFILTERTYPE ConvertMagFilter(GLenum magFilter, float maxAnisotropy) in ConvertMagFilter() argument
280 if (maxAnisotropy > 1.0f) in ConvertMagFilter()
305 float maxAnisotropy, in ConvertMinFilter() argument
354 if (maxAnisotropy > 1.0f) in ConvertMinFilter()
/external/angle/src/libANGLE/
DSampler.cpp104 void Sampler::setMaxAnisotropy(const Context *context, float maxAnisotropy) in setMaxAnisotropy() argument
106 mState.setMaxAnisotropy(maxAnisotropy); in setMaxAnisotropy()
DSampler.h53 void setMaxAnisotropy(const Context *context, float maxAnisotropy);
Dangletypes.cpp255 bool SamplerState::setMaxAnisotropy(float maxAnisotropy) in setMaxAnisotropy() argument
257 if (mMaxAnisotropy != maxAnisotropy) in setMaxAnisotropy()
259 mMaxAnisotropy = maxAnisotropy; in setMaxAnisotropy()
/external/swiftshader/src/Renderer/
DSampler.hpp55 float maxAnisotropy; member
185 void setMaxAnisotropy(float maxAnisotropy);
DSampler.cpp310 void Sampler::setMaxAnisotropy(float maxAnisotropy) in setMaxAnisotropy() argument
312 texture.maxAnisotropy = maxAnisotropy; in setMaxAnisotropy()
459 if(textureType != TEXTURE_2D || texture.maxAnisotropy == 1.0f) in getTextureFilter()
DVertexProcessor.hpp262 void setMaxAnisotropy(unsigned int stage, float maxAnisotropy);
/external/swiftshader/src/Device/
DSampler.hpp113 float maxAnisotropy = 0.0f; member
/external/swiftshader/src/Pipeline/
DSpirvShaderSampling.cpp76 samplerState.maxAnisotropy = sampler->maxAnisotropy; in getImageSampler()
/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.h73 sw::FilterType ConvertTextureFilter(GLenum minFilter, GLenum magFilter, float maxAnisotropy);
Dutilities.cpp723 sw::FilterType ConvertTextureFilter(GLenum minFilter, GLenum magFilter, float maxAnisotropy) in ConvertTextureFilter() argument
725 if(maxAnisotropy > 1.0f) in ConvertTextureFilter()
/external/skqp/src/gpu/mtl/
DGrMtlSampler.mm60 samplerDesc.maxAnisotropy = 1.0f;
/external/skia/src/gpu/vk/
DGrVkSampler.cpp65 createInfo.maxAnisotropy = 1.0f; in Create()
/external/skqp/src/gpu/vk/
DGrVkSampler.cpp55 createInfo.maxAnisotropy = 1.0f; in Create()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.h55 float maxAnisotropy,
58 UINT ConvertMaxAnisotropy(float maxAnisotropy, D3D_FEATURE_LEVEL featureLevel);
/external/skia/src/gpu/mtl/
DGrMtlSampler.mm74 samplerDesc.maxAnisotropy = 1.0f;
/external/angle/src/libANGLE/renderer/metal/
Dmtl_state_cache.mm77 ANGLE_OBJC_CP_PROPERTY(objCDesc, desc, maxAnisotropy);
463 maxAnisotropy = static_cast<uint32_t>(glState.getMaxAnisotropy());
484 maxAnisotropy = 1;
497 ANGLE_PROP_EQ(*this, rhs, maxAnisotropy) &&
/external/mesa3d/src/gallium/drivers/svga/include/
Dsvga3d_dx.h1368 uint8 maxAnisotropy; member
1393 uint8 maxAnisotropy; member

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