Searched refs:maxCombinedAtomicCounters (Results 1 – 19 of 19) sorted by relevance
122 int maxCombinedAtomicCounters; member
224 …mbinedAtomicCounters " << DefaultTBuiltInResource.maxCombinedAtomicCounters << "\n" in GetDefaultTBuiltInResourceString()427 resources->maxCombinedAtomicCounters = value; in DecodeResourceLimits()
68 outResources->maxCombinedAtomicCounters = resources.MaxCombinedAtomicCounters; in GetBuiltInResources()
170 builtin->maxCombinedAtomicCounters = 8; in getDefaultBuiltInResources()
180 builtin->maxCombinedAtomicCounters = 8; in getDefaultBuiltInResources()
205 mResources.MaxCombinedAtomicCounters = caps.maxCombinedAtomicCounters; in Compiler()
949 GLint maxCombinedAtomicCounters = 0; member
1181 if (atomicCounterCount > static_cast<GLuint>(caps.maxCombinedAtomicCounters)) in checkMaxCombinedAtomicCounters()1184 << caps.maxCombinedAtomicCounters << ")."; in checkMaxCombinedAtomicCounters()
1352 caps.maxCombinedAtomicCounters = 8; in GenerateMinimumCaps()
1838 *params = mState.mCaps.maxCombinedAtomicCounters; in getIntegervImpl()
436 Resources.maxCombinedAtomicCounters = 8; in init_resources()
524 Resources.maxCombinedAtomicCounters = value; in ProcessConfigFile()
972 caps->maxCombinedAtomicCounters = reservedUAVsForAtomicCounterBuffers * 1024; in SetUAVRelatedResourceLimits()973 caps->maxShaderAtomicCounters[gl::ShaderType::Compute] = caps->maxCombinedAtomicCounters; in SetUAVRelatedResourceLimits()
784 mNativeCaps.maxCombinedAtomicCounters = maxAtomicCounters; in ensureCapsInitialized()
1287 caps->maxCombinedAtomicCounters = in GenerateCaps()1673 CapCombinedLimitToESShaders(&caps->maxCombinedAtomicCounters, caps->maxShaderAtomicCounters); in GenerateCaps()
7563 … "const int gl_MaxCombinedAtomicCounters = %d;", resources. maxCombinedAtomicCounters);
7255 … "const int gl_MaxCombinedAtomicCounters = %d;", resources. maxCombinedAtomicCounters);