Searched refs:maxEnabledUnit (Results 1 – 1 of 1) sorted by relevance
513 int maxEnabledUnit = ctx->Texture._MaxEnabledTexImageUnit; in brw_predraw_resolve_inputs() local523 for (int i = 0; i <= maxEnabledUnit; i++) { in brw_predraw_resolve_inputs()537 for (int i = 0; i <= maxEnabledUnit; i++) { in brw_predraw_resolve_inputs()