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/external/vulkan-validation-layers/tests/
Dvklayertests_pipeline_shader.cpp4144 const uint32_t maxFsInComp = m_device->props.limits.maxFragmentInputComponents + overflow; in TEST_F() local
4146 const uint32_t numVec4 = maxFsInComp / 4; in TEST_F()
4152 const uint32_t remainder = maxFsInComp % 4; in TEST_F()