Searched refs:maxLOD (Results 1 – 10 of 10) sorted by relevance
/external/skia/src/gpu/d3d/ |
D | GrD3DCpuDescriptorManager.cpp | 95 float maxLOD, in createSampler() argument 109 desc.MaxLOD = maxLOD; in createSampler()
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D | GrD3DCpuDescriptorManager.h | 42 float maxLOD,
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D | GrD3DResourceProvider.cpp | 168 float maxLOD = params.mipmapped() == GrMipmapped::kYes ? std::numeric_limits<float>::max() in findOrCreateCompatibleSampler() local 175 fGpu, filter, maxLOD, addressModeU, addressModeV).fHandle; in findOrCreateCompatibleSampler()
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/external/mesa3d/src/gallium/drivers/svga/include/ |
D | svga3d_dx.h | 1373 float maxLOD; member 1398 float maxLOD; member
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_cmd.h | 598 float maxLOD);
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D | svga_cmd_vgpu10.c | 1030 float maxLOD) in SVGA3D_vgpu10_DefineSamplerState() argument 1039 maxLOD); in SVGA3D_vgpu10_DefineSamplerState()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Texture.h | 118 bool setMaxLOD(GLfloat maxLOD);
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D | Context.cpp | 3165 GLfloat minLOD, maxLOD, maxAnisotropy; in applyTextures() local 3175 maxLOD = samplerObject->getMaxLod(); in applyTextures() 3188 maxLOD = texture->getMaxLOD(); in applyTextures() 3210 device->setMaxLod(samplerType, samplerIndex, maxLOD); in applyTextures()
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D | Texture.cpp | 247 bool Texture::setMaxLOD(GLfloat maxLOD) in setMaxLOD() argument 249 mMaxLOD = maxLOD; in setMaxLOD()
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/external/mesa3d/src/gallium/drivers/svga/svgadump/ |
D | svga_dump.c | 1881 SVGA3D_DUMP_PARAMETER(maxLOD, f); in SVGA3D_DUMP_HEADER()
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