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Searched refs:maxLevelSave (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/drivers/common/
Dmeta_generate_mipmap.c154 const GLint maxLevelSave = texObj->MaxLevel; in _mesa_meta_GenerateMipmap() local
371 _mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_MAX_LEVEL, &maxLevelSave, in _mesa_meta_GenerateMipmap()
Dmeta_blit.c180 fb_tex_blit.maxLevelSave = texObj->MaxLevel; in blitframebuffer_texture()
336 if (blit->maxLevelSave != texObj->MaxLevel) in _mesa_meta_fb_tex_blit_end()
338 &blit->maxLevelSave, false); in _mesa_meta_fb_tex_blit_end()
Dmeta.h252 GLint baseLevelSave, maxLevelSave; member
Dmeta.c3157 const GLint maxLevelSave = texObj->MaxLevel; in decompress_texture_image() local
3177 &maxLevelSave, false); in decompress_texture_image()