Searched refs:maxMipMapLevel (Results 1 – 4 of 4) sorted by relevance
39 int maxMipMapLevel() const { in maxMipMapLevel() function
30 GrMtlSampler::Create(gpu, state, texture->texturePriv().maxMipMapLevel()));
416 SkASSERT(mipLevelCount <= vkTex->texturePriv().maxMipMapLevel() + 1); in onWritePixels()601 SkASSERT(1 == mipLevelCount || mipLevelCount == (tex->texturePriv().maxMipMapLevel() + 1)); in uploadTexDataOptimal()807 SkASSERT(1 == mipLevelCount || mipLevelCount == (tex->texturePriv().maxMipMapLevel() + 1)); in uploadTexDataCompressed()
3037 newNonSamplerParams.fMaxMipMapLevel = texture->texturePriv().maxMipMapLevel(); in bindTexture()3796 SkASSERT(levelCount == texture->texturePriv().maxMipMapLevel() + 1); in onRegenerateMipMapLevels()