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Searched refs:maxNumRTVsAndUAVs (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.cpp943 GLuint maxNumRTVsAndUAVs = 0u; in SetUAVRelatedResourceLimits() local
950 maxNumRTVsAndUAVs = D3D11_1_UAV_SLOT_COUNT; in SetUAVRelatedResourceLimits()
955 maxNumRTVsAndUAVs = D3D11_PS_CS_UAV_REGISTER_COUNT; in SetUAVRelatedResourceLimits()
986 maxNumRTVsAndUAVs - reservedUAVsForAtomicCounterBuffers; in SetUAVRelatedResourceLimits()