Searched refs:maxPerStageStorageBuffers (Results 1 – 3 of 3) sorted by relevance
673 uint32_t maxPerStageStorageBuffers = limitsVk.maxPerStageDescriptorStorageBuffers; in ensureCapsInitialized() local674 uint32_t maxVertexStageStorageBuffers = maxPerStageStorageBuffers; in ensureCapsInitialized()695 maxPerStageStorageBuffers = std::min(maxPerStageStorageBuffers, maxCombinedStorageBuffers); in ensureCapsInitialized()717 if (maxPerStageStorageBuffers >= kMinimumStorageBuffersForAtomicCounterBufferSupport) in ensureCapsInitialized()729 maxPerStageStorageBuffers -= maxPerStageAtomicCounterBuffers; in ensureCapsInitialized()737 mPhysicalDeviceFeatures.fragmentStoresAndAtomics ? LimitToInt(maxPerStageStorageBuffers) in ensureCapsInitialized()740 LimitToInt(maxPerStageStorageBuffers); in ensureCapsInitialized()
209 deUint32 maxPerStageStorageBuffers; member331 …(m_data.maxPerStageStorageBuffers > 0u && !features.features.shaderStorageBufferArrayDynamicIndexi… in checkSupport()345 if ((m_data.maxPerStageUniformBuffers + m_data.maxPerStageStorageBuffers + in checkSupport()354 …m_data.maxPerStageStorageBuffers > properties.properties.limits.maxPerStageDescriptorStorageBuffe… in checkSupport()550 if (numSSBO < caseDef.maxPerStageStorageBuffers) in generateRandomLayout()552 …arraySizes[b] = randRange(&rnd, 0, de::min(maxArray, caseDef.maxPerStageStorageBuffers - numSSBO)); in generateRandomLayout()618 numSSBO < caseDef.maxPerStageStorageBuffers) in generateRandomLayout()621 caseDef.maxPerStageStorageBuffers - numSSBO))); in generateRandomLayout()1362 poolBuilder.addType(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, m_data.maxPerStageStorageBuffers); in iterate()
720 const uint32_t maxPerStageStorageBuffers = 0;721 mNativeCaps.maxShaderStorageBlocks[gl::ShaderType::Vertex] = maxPerStageStorageBuffers;722 mNativeCaps.maxShaderStorageBlocks[gl::ShaderType::Fragment] = maxPerStageStorageBuffers;723 mNativeCaps.maxCombinedShaderStorageBlocks = maxPerStageStorageBuffers;