Searched refs:maxRadius (Results 1 – 6 of 6) sorted by relevance
31 float* maxRadius = b; in AdjustRadii() local34 if (*minRadius > *maxRadius) { in AdjustRadii()36 swap(minRadius, maxRadius); in AdjustRadii()53 *maxRadius = newMaxRadius; in AdjustRadii()
31 float* maxRadius = b; in AdjustRadii() local34 if (*minRadius > *maxRadius) { in AdjustRadii()36 swap(minRadius, maxRadius); in AdjustRadii()60 *maxRadius = newMaxRadius; in AdjustRadii()
100 float maxRadius = Math.min(halfWidth, halfHeight); in getPath() local101 if (radius > maxRadius) { in getPath()102 radius = maxRadius; in getPath()
287 double maxRadius = SkTMin(maxDist(quad1), maxDist(quad2)); in bruteMinT() local289 double r = maxRadius / 2; in bruteMinT()294 double bestR = maxRadius; in bruteMinT()337 if (bestR >= maxRadius) { in bruteMinT()340 REPORTER_ASSERT(reporter, bestR < maxRadius); in bruteMinT()
287 double maxRadius = std::min(maxDist(quad1), maxDist(quad2)); in bruteMinT() local289 double r = maxRadius / 2; in bruteMinT()294 double bestR = maxRadius; in bruteMinT()337 if (bestR >= maxRadius) { in bruteMinT()340 REPORTER_ASSERT(reporter, bestR < maxRadius); in bruteMinT()
2218 const real64 maxRadius = hypot (Max_real64 (Abs_real64 (centerPixel.v - bounds.t), in Prepare() local2224 const dng_point_real64 radius (maxRadius, in Prepare()2225 maxRadius); in Prepare()