/external/OpenCL-CTS/test_conformance/gl/ |
D | test_images_1Darray.cpp | 31 GLint maxTextureLayers = 16, maxTextureSize = 4096; in calc_1D_array_size_descriptors() local 32 glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxTextureLayers); in calc_1D_array_size_descriptors() 40 sizes[i].height = random_in_range( 2, min(maxTextureLayers, 1<<(i+4)), seed ); in calc_1D_array_size_descriptors()
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D | test_images_2Darray.cpp | 32 GLint maxTextureLayers = 16, maxTextureSize = 4096; in calc_2D_array_size_descriptors() local 33 glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxTextureLayers); in calc_2D_array_size_descriptors() 42 sizes[i].depth = random_in_range( 2, min(maxTextureLayers, 1<<(i+4)), seed ); in calc_2D_array_size_descriptors()
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D | test_images_multisample.cpp | 49 GLint maxTextureLayers = 16, maxTextureSize = 4096; in calc_2D_array_multisample_size_descriptors() local 50 glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxTextureLayers); in calc_2D_array_multisample_size_descriptors() 59 sizes[i].depth = random_in_range( 2, min(maxTextureLayers, 1<<(i+4)), seed ); in calc_2D_array_multisample_size_descriptors()
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D | test_image_methods.cpp | 349 GLint maxTextureSize = 4096, maxTextureRectangleSize = 4096, maxTextureLayers = 16, size; in test_image_methods_depth() local 352 glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxTextureLayers); in test_image_methods_depth() 362 sizes[i].depth = random_in_range( 2, min(maxTextureLayers, 1<<(i+4)), seed ); in test_image_methods_depth() 389 GLint maxTextureLayers = 16, maxTextureSize = 4096; in test_image_methods_multisample() local 390 glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxTextureLayers); in test_image_methods_multisample() 399 sizes[i].depth = random_in_range( 2, min(maxTextureLayers, 1<<(i+4)), seed ); in test_image_methods_multisample()
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D | test_images_depth.cpp | 55 GLint maxTextureSize = 4096, maxTextureRectangleSize = 4096, maxTextureLayers = 16, size; in calc_depth_array_size_descriptors() local 58 glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxTextureLayers); in calc_depth_array_size_descriptors() 68 sizes[i].depth = random_in_range( 2, min(maxTextureLayers, 1<<(i+4)), seed ); in calc_depth_array_size_descriptors()
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderTextureSizeTests.cpp | 177 glw::GLint maxTextureLayers = 0; in init() local 181 gl.getIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxTextureLayers); in init() 208 << "GL_MAX_ARRAY_TEXTURE_LAYERS = " << maxTextureLayers in init() 228 …xTextureSize && testSizes3D[ndx].y() <= maxTextureSize && testSizes3D[ndx].z() <= maxTextureLayers) in init() 232 const int d = (testSizes3D[ndx].z() < 0) ? (maxTextureLayers) : (testSizes3D[ndx].z()); in init()
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D | es31fTextureMultisampleTests.cpp | 1157 GLint maxTextureLayers = 0; in init() local 1158 gl.getIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxTextureLayers); in init() 1160 if (s_textureArraySize > maxTextureLayers) in init()
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D | es31fNegativeTextureApiTests.cpp | 2808 int maxTextureLayers = ctx.getInteger(GL_MAX_ARRAY_TEXTURE_LAYERS) + 1; in teximage3d_max_width_height_depth() local 2826 …ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 1, 1, maxTextureLayers, 0, GL_RGBA, GL_UNSIGNED_… in teximage3d_max_width_height_depth() 2828 …ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, maxTextureSize, maxTextureSize, maxTextureLayers… in teximage3d_max_width_height_depth() 3374 int maxTextureLayers = ctx.getInteger(GL_MAX_ARRAY_TEXTURE_LAYERS) + 1; in compressedteximage3d_max_width_height_depth() local 3381 …ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxTextureSize, maxTextureSize, maxTextureLayers, 0, 0, 0); in compressedteximage3d_max_width_height_depth() 3385 …dTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, maxTextureLayers, 0, 0, 0); in compressedteximage3d_max_width_height_depth()
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/external/angle/src/tests/gl_tests/ |
D | FramebufferMultiviewTest.cpp | 236 GLint maxTextureLayers = 0; in TEST_P() local 237 glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxTextureLayers); in TEST_P() 238 glFramebufferTextureMultiviewOVR(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, maxTextureLayers, in TEST_P()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeTextureApiTests.cpp | 2136 int maxTextureLayers = m_context.getContextInfo().getInt(GL_MAX_ARRAY_TEXTURE_LAYERS) + 1; in init() 2154 …glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 1, 1, maxTextureLayers, 0, GL_RGBA, GL_UNSIGNED_BYTE… in init() 2156 …glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, maxTextureSize, maxTextureSize, maxTextureLayers, 0,… in init() 2609 int maxTextureLayers = m_context.getContextInfo().getInt(GL_MAX_ARRAY_TEXTURE_LAYERS) + 1; in init() 2616 …dTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, maxTextureLayers, 0, 0, 0); in init() 2618 …ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxTextureSize, maxTextureSize, maxTextureLayers, 0, 0, 0); in init()
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