Searched refs:maxThreads (Results 1 – 4 of 4) sorted by relevance
60 void setMaxThreads(size_t maxThreads) override;72 void SingleThreadedWorkerPool::setMaxThreads(size_t maxThreads) {} in setMaxThreads() argument134 AsyncWorkerPool(size_t maxThreads) : mMaxThreads(maxThreads), mRunningThreads(0) {} in AsyncWorkerPool() argument138 void setMaxThreads(size_t maxThreads) override;167 void AsyncWorkerPool::setMaxThreads(size_t maxThreads) in setMaxThreads() argument171 mMaxThreads = (maxThreads == 0xFFFFFFFF ? std::thread::hardware_concurrency() : maxThreads); in setMaxThreads()264 void setMaxThreads(size_t maxThreads) override;309 void DelegateWorkerPool::setMaxThreads(size_t maxThreads) {} in setMaxThreads() argument
82 virtual void setMaxThreads(size_t maxThreads) = 0;
720 const GLuint maxThreads = omp_get_max_threads(); in _swrast_CreateContext() local722 const GLuint maxThreads = 1; in _swrast_CreateContext() local773 swrast->SpanArrays = malloc(maxThreads * sizeof(SWspanarrays)); in _swrast_CreateContext()778 for(i = 0; i < maxThreads; i++) { in _swrast_CreateContext()
595 const GLint maxThreads = omp_get_max_threads(); in _swrast_texture_span() local605 const GLint maxThreads = 1; in _swrast_texture_span()613 malloc(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits * maxThreads * in _swrast_texture_span()