/external/deqp/modules/gles31/functional/ |
D | es31fNegativeStateApiTests.cpp | 178 GLint maxUniformBufferBindings = 0; in get_booleani_v() local 186 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in get_booleani_v() 188 ctx.glGetBooleani_v(GL_UNIFORM_BUFFER_BINDING, maxUniformBufferBindings, &data); in get_booleani_v() 223 GLint maxUniformBufferBindings = 0; in get_integeri_v() local 232 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in get_integeri_v() 234 ctx.glGetIntegeri_v(GL_UNIFORM_BUFFER_BINDING, maxUniformBufferBindings, &data); in get_integeri_v() 249 GLint maxUniformBufferBindings = 0; in get_integer64i_v() local 258 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in get_integer64i_v() 260 ctx.glGetInteger64i_v(GL_UNIFORM_BUFFER_START, maxUniformBufferBindings, &data); in get_integer64i_v()
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D | es31fNegativeShaderApiTests.cpp | 955 GLint maxUniformBufferBindings = -1; in uniform_block_binding() local 964 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in uniform_block_binding() 967 …< TestLog::Message << "// GL_MAX_UNIFORM_BUFFER_BINDINGS = " << maxUniformBufferBindings << TestLo… in uniform_block_binding() 980 ctx.glUniformBlockBinding(program.getProgram(), maxUniformBufferBindings, 0); in uniform_block_binding()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeStateApiTests.cpp | 126 GLint maxUniformBufferBindings; in init() 134 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in init() 136 glGetIntegeri_v(GL_UNIFORM_BUFFER_BINDING, maxUniformBufferBindings, &data); in init() 143 GLint maxUniformBufferBindings; in init() 151 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in init() 153 glGetInteger64i_v(GL_UNIFORM_BUFFER_START, maxUniformBufferBindings, &data); in init()
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D | es3fNegativeShaderApiTests.cpp | 724 GLint maxUniformBufferBindings; in init() 727 glGetIntegerv (GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in init() 730 …m_log << TestLog::Message << "// GL_MAX_UNIFORM_BUFFER_BINDINGS = " << maxUniformBufferBindings <<… in init() 743 glUniformBlockBinding(program.getProgram(), maxUniformBufferBindings, 0); in init()
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/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 456 int maxUniformBufferBindings = 0; in resetStateES() local 457 gl.getIntegerv (GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in resetStateES() 460 for (int ndx = 0; ndx < maxUniformBufferBindings; ndx++) in resetStateES() 1077 int maxUniformBufferBindings = 0; in resetStateGLCore() local 1078 gl.getIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in resetStateGLCore() 1082 for (int ndx = 0; ndx < maxUniformBufferBindings; ndx++) in resetStateGLCore()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_caps_utils.cpp | 656 mNativeCaps.maxUniformBufferBindings = maxCombinedUniformBuffers; in ensureCapsInitialized() 1011 mNativeCaps.maxUniformBufferBindings = LimitToInt( in ensureCapsInitialized() 1012 mNativeCaps.maxUniformBufferBindings + kReservedTessellationDefaultUniformBindingCount); in ensureCapsInitialized()
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/external/angle/src/libANGLE/ |
D | Caps.cpp | 1283 caps.maxUniformBufferBindings = 24; in GenerateMinimumCaps() 1343 caps.maxUniformBufferBindings = 36; in GenerateMinimumCaps() 1389 caps.maxUniformBufferBindings = 48; in GenerateMinimumCaps() 1419 caps.maxUniformBufferBindings = 72; in GenerateMinimumCaps()
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D | Compiler.cpp | 214 mResources.MaxUniformBufferBindings = caps.maxUniformBufferBindings; in Compiler()
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D | Caps.h | 935 GLint maxUniformBufferBindings = 0; member
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D | validationES3.cpp | 1952 if (index >= static_cast<GLuint>(caps.maxUniformBufferBindings)) in ValidateBindBufferCommon() 2943 if (index >= static_cast<GLuint>(caps.maxUniformBufferBindings)) in ValidateIndexedStateQuery() 4271 if (uniformBlockBinding >= static_cast<GLuint>(context->getCaps().maxUniformBufferBindings)) in ValidateUniformBlockBinding()
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D | Context.cpp | 528 for (int i = 0; i < mState.mCaps.maxUniformBufferBindings; i++) in initializeDefaultResources() 1605 *params = mState.mCaps.maxUniformBufferBindings; in getIntegervImpl() 3683 ANGLE_LIMIT_CAP(mState.mCaps.maxUniformBufferBindings, in initCaps()
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D | State.cpp | 432 mUniformBuffers.resize(caps.maxUniformBufferBindings); in initialize()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | renderer9_utils.cpp | 631 caps->maxUniformBufferBindings = 0; in GenerateCaps()
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/external/angle/src/tests/gl_tests/ |
D | UniformBufferTest.cpp | 621 GLint maxUniformBufferBindings; in TEST_P() local 622 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in TEST_P() 628 ss << maxUniformBufferBindings; in TEST_P()
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/external/angle/src/libANGLE/renderer/metal/ |
D | DisplayMtl.mm | 726 mNativeCaps.maxUniformBufferBindings = mNativeCaps.maxCombinedUniformBlocks;
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | renderer11_utils.cpp | 1507 caps->maxUniformBufferBindings = caps->maxShaderUniformBlocks[gl::ShaderType::Vertex] + in GenerateCaps()
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/external/angle/src/libANGLE/renderer/gl/ |
D | renderergl_utils.cpp | 974 caps->maxUniformBufferBindings = in GenerateCaps()
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D | StateManagerGL.cpp | 166 mIndexedBuffers[gl::BufferBinding::Uniform].resize(rendererCaps.maxUniformBufferBindings);
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