Searched refs:maxVaryingComponents (Results 1 – 15 of 15) sorted by relevance
84 int maxVaryingComponents; member
186 …MaxVaryingComponents " << DefaultTBuiltInResource.maxVaryingComponents << "\n" in GetDefaultTBuiltInResourceString()351 resources->maxVaryingComponents = value; in DecodeResourceLimits()
132 builtin->maxVaryingComponents = 60; in getDefaultBuiltInResources()
142 builtin->maxVaryingComponents = 60; in getDefaultBuiltInResources()
939 GLint maxVaryingComponents = 0; member
1287 caps.maxVaryingComponents = 60; in GenerateMinimumCaps()
398 Resources.maxVaryingComponents = 60; in init_resources()
995 caps->maxVaryingComponents = QuerySingleGLInt(functions, GL_MAX_VERTEX_OUTPUT_COMPONENTS); in GenerateCaps()1001 caps->maxVaryingComponents = QuerySingleGLInt(functions, GL_MAX_VARYING_COMPONENTS); in GenerateCaps()1005 caps->maxVaryingComponents = QuerySingleGLInt(functions, GL_MAX_VARYING_FLOATS); in GenerateCaps()1022 caps->maxVaryingVectors = caps->maxVaryingComponents / 4; in GenerateCaps()
637 caps->maxVaryingComponents = 0; in GenerateCaps()
448 Resources.maxVaryingComponents = value; in ProcessConfigFile()
1539 caps->maxVaryingComponents = GetMaximumVertexOutputVectors(featureLevel) * 4; in GenerateCaps()
7384 …iltInConstant, maxSize, "const int gl_MaxVaryingComponents = %d;", resources.maxVaryingComponents);
7076 …iltInConstant, maxSize, "const int gl_MaxVaryingComponents = %d;", resources.maxVaryingComponents);