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Searched refs:maxVertexAttribStride (Results 1 – 11 of 11) sorted by relevance

/external/angle/src/libANGLE/
DvalidationES2.h83 if (stride > caps.maxVertexAttribStride) in ValidateVertexAttribPointer()
DCaps.h874 GLint maxVertexAttribStride = 0; member
DCaps.cpp1311 caps.maxVertexAttribStride = 2048; in GenerateMinimumCaps()
DvalidationES31.cpp1208 if (stride < 0 || stride > caps.maxVertexAttribStride) in ValidateBindVertexBuffer()
DvalidationES3.cpp3355 if (stride > caps.maxVertexAttribStride) in ValidateVertexAttribIPointer()
DContext.cpp1759 *params = mState.mCaps.maxVertexAttribStride; in getIntegervImpl()
3653 ANGLE_LIMIT_CAP(mState.mCaps.maxVertexAttribStride, in initCaps()
/external/angle/src/libANGLE/renderer/vulkan/
Dvk_caps_utils.cpp579 mNativeCaps.maxVertexAttribStride = in ensureCapsInitialized()
Dvk_helpers.cpp3525 const VkDeviceSize maxVertexAttribStride = renderer->getMaxVertexAttribStride(); in init() local
3526 ASSERT(maxVertexAttribStride); in init()
3528 modifiedCreateInfo.size += maxVertexAttribStride; in init()
/external/angle/src/libANGLE/renderer/gl/
Drenderergl_utils.cpp1160 caps->maxVertexAttribStride = 2048; in GenerateCaps()
1164 caps->maxVertexAttribStride = QuerySingleGLInt(functions, GL_MAX_VERTEX_ATTRIB_STRIDE); in GenerateCaps()
/external/angle/src/libANGLE/renderer/metal/
DDisplayMtl.mm673 mNativeCaps.maxVertexAttribStride = std::numeric_limits<GLint>::max();
/external/angle/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.cpp1478 caps->maxVertexAttribStride = 2048; in GenerateCaps()