Searched refs:max_draw_buffers (Results 1 – 25 of 53) sorted by relevance
123
164 int max_draw_buffers; member
326 uint32_t max_draw_buffers; member6185 glGetIntegerv(GL_MAX_DRAW_BUFFERS, (GLint *) &vrend_state.max_draw_buffers); in vrend_renderer_init()6414 grctx->shader_cfg.max_draw_buffers = vrend_state.max_draw_buffers; in vrend_create_context()10075 caps->v1.max_render_targets = vrend_state.max_draw_buffers; in vrend_renderer_fill_caps_v1()
1760 for (i = ctx->num_outputs; i < ctx->cfg->max_draw_buffers; i++) { in emit_cbuf_writes()6395 for (i = 0; i < (uint32_t)ctx->cfg->max_draw_buffers; i++) { in emit_ios_fs()
70 int max_draw_buffers; member
446 LIMIT_CASE(max_draw_buffers, GL_MAX_DRAW_BUFFERS, GLint, 4); in init()
5726 glw::GLint max_draw_buffers = 8; /* Spec default. */ in PrepareObjects() local5727 gl.getIntegerv(GL_MAX_DRAW_BUFFERS, &max_draw_buffers); in PrepareObjects()5729 m_attachments_too_many_count = max_draw_buffers + 1; in PrepareObjects()
7675 KHR-GL45.limits.max_draw_buffers
7675 KHR-GL46.limits.max_draw_buffers
1377 dEQP-GLES31.functional.shaders.builtin_constants.core.max_draw_buffers,Crash
9270 KHR-GL46.limits.max_draw_buffers
9270 KHR-GL45.limits.max_draw_buffers
2059 dEQP-GLES31.functional.shaders.builtin_constants.core.max_draw_buffers
3885 dEQP-GLES31.functional.shaders.builtin_constants.core.max_draw_buffers
18 dEQP-GLES3.functional.implementation_limits.max_draw_buffers
5020 dEQP-GLES31.functional.shaders.builtin_constants.core.max_draw_buffers
4981 dEQP-GLES31.functional.shaders.builtin_constants.core.max_draw_buffers
4948 dEQP-GLES31.functional.shaders.builtin_constants.core.max_draw_buffers
8106 dEQP-GLES3.functional.implementation_limits.max_draw_buffers