Searched refs:max_luma_num (Results 1 – 1 of 1) sorted by relevance
427 const int max_luma_num = DivideBy16(half_height + 15); in AllocateNoiseStripes() local431 noise_buffer_size += max_luma_num * kNoiseStripeHeight * width_; in AllocateNoiseStripes()434 noise_buffer_size += 2 * max_luma_num * in AllocateNoiseStripes()442 noise_stripes_[kPlaneY].Reset(max_luma_num, kNoiseStripeHeight * width_, in AllocateNoiseStripes()444 noise_buffer += max_luma_num * kNoiseStripeHeight * width_; in AllocateNoiseStripes()447 noise_stripes_[kPlaneU].Reset(max_luma_num, in AllocateNoiseStripes()451 noise_buffer += max_luma_num * (kNoiseStripeHeight >> subsampling_y_) * in AllocateNoiseStripes()453 noise_stripes_[kPlaneV].Reset(max_luma_num, in AllocateNoiseStripes()