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Searched refs:max_num_buffer_blocks (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dgl_nir_link_uniform_blocks.c222 unsigned max_num_buffer_blocks = 0; in nir_interstage_cross_validate_uniform_blocks() local
226 max_num_buffer_blocks += in nir_interstage_cross_validate_uniform_blocks()
229 max_num_buffer_blocks += in nir_interstage_cross_validate_uniform_blocks()
238 interfaceBlockStageIndex[i] = malloc(max_num_buffer_blocks * sizeof(int)); in nir_interstage_cross_validate_uniform_blocks()
239 for (unsigned int j = 0; j < max_num_buffer_blocks; j++) in nir_interstage_cross_validate_uniform_blocks()
Dlinker.cpp1208 unsigned max_num_buffer_blocks = 0; in interstage_cross_validate_uniform_blocks() local
1212 max_num_buffer_blocks += in interstage_cross_validate_uniform_blocks()
1215 max_num_buffer_blocks += in interstage_cross_validate_uniform_blocks()
1224 InterfaceBlockStageIndex[i] = new int[max_num_buffer_blocks]; in interstage_cross_validate_uniform_blocks()
1225 for (unsigned int j = 0; j < max_num_buffer_blocks; j++) in interstage_cross_validate_uniform_blocks()