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Searched refs:max_shader_images (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/virgl/
Dvirgl_context.c1279 uint32_t max_shader_images = (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE) ? in virgl_set_shader_images() local
1282 if (!max_shader_images) in virgl_set_shader_images()