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Searched refs:mergeCoincidentVertices (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/
DGrAATriangulator.cpp624 this->mergeCoincidentVertices(&innerMesh, c); in tessellate()
625 bool was_complex = this->mergeCoincidentVertices(&fOuterMesh, c); in tessellate()
650 this->mergeCoincidentVertices(&aaMesh, c); in tessellate()
DGrTriangulator.h165 bool mergeCoincidentVertices(VertexList* mesh, const Comparator&) const;
DGrTriangulator.cpp1042 bool GrTriangulator::mergeCoincidentVertices(VertexList* mesh, const Comparator& c) const { in mergeCoincidentVertices() function in GrTriangulator
1417 this->mergeCoincidentVertices(&mesh, c); in contoursToPolys()