Searched refs:mergedVarying (Results 1 – 1 of 1) sorted by relevance
1105 for (const gl::ProgramVaryingRef &mergedVarying : mergedVaryings) in resolvePrecisionMismatch() local1107 if (!mergedVarying.frontShader || !mergedVarying.backShader) in resolvePrecisionMismatch()1112 GLenum frontPrecision = mergedVarying.frontShader->precision; in resolvePrecisionMismatch()1113 GLenum backPrecision = mergedVarying.backShader->precision; in resolvePrecisionMismatch()1125 mergedVarying.frontShaderStage, mergedVarying.frontShader->mappedName); in resolvePrecisionMismatch()1134 mergedVarying.backShaderStage, mergedVarying.backShader->mappedName); in resolvePrecisionMismatch()