Searched refs:minA (Results 1 – 6 of 6) sorted by relevance
/external/deqp/framework/common/ |
D | tcuTexVerifierUtil.cpp | 63 const float minA = normalizedCoords ? minN*float(dim) : minN; in computeNonNormalizedCoordBounds() local 65 const float minC = minA - computeFixedPointError(uvBits); in computeNonNormalizedCoordBounds()
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D | tcuTexLookupVerifier.cpp | 699 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); in isLinearSampleResultValid() local 707 if (isLinearRangeValid(prec, colorA, colorB, Vec2(minA, maxA), result)) in isLinearSampleResultValid() 762 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); in isLinearSampleResultValid() local 775 if (isBilinearRangeValid(prec, quad, Vec2(minA, maxA), Vec2(minB, maxB), searchStep, result)) in isLinearSampleResultValid() 838 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); in isLinearSampleResultValid() local 854 …if (isTrilinearRangeValid(prec, quad0, quad1, Vec2(minA, maxA), Vec2(minB, maxB), Vec2(minC, maxC)… in isLinearSampleResultValid() 1561 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); in isSeamlessLinearSampleResultValid() local 1577 if (isBilinearRangeValid(prec, quad, Vec2(minA, maxA), Vec2(minB, maxB), searchStep, result)) in isSeamlessLinearSampleResultValid()
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D | tcuTexCompareVerifier.cpp | 609 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); in isLinearCompareResultValid() local 619 …if (isBilinearCompareValid(sampler.compare, prec, depths, Vec2(minA, maxA), Vec2(minB, maxB), cmpR… in isLinearCompareResultValid() 1044 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); in isSeamlessLinearCompareResultValid() local 1055 …if (isBilinearCompareValid(sampler.compare, prec, depths, Vec2(minA, maxA), Vec2(minB, maxB), cmpR… in isSeamlessLinearCompareResultValid()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 7496 GLint minA; in Run() local 7497 glGetIntegerv(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, &minA); in Run() 7577 else if (bind_seq == bindrangeoffset && 2 * bufsize[i][1] >= minA) in Run()
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D | gl4cShaderStorageBufferObjectTests.cpp | 8021 GLint minA; in Run() local 8022 glGetIntegerv(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, &minA); in Run() 8105 else if (bind_seq == bindrangeoffset && 2 * bufsize[i][1] >= minA) in Run()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cShaderStorageBufferObjectTests.cpp | 7659 GLint minA; in Run() local 7660 glGetIntegerv(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, &minA); in Run() 7745 else if (bind_seq == bindrangeoffset && 2 * bufsize[i][1] >= minA) in Run()
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