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Searched refs:minA (Results 1 – 6 of 6) sorted by relevance

/external/deqp/framework/common/
DtcuTexVerifierUtil.cpp63 const float minA = normalizedCoords ? minN*float(dim) : minN; in computeNonNormalizedCoordBounds() local
65 const float minC = minA - computeFixedPointError(uvBits); in computeNonNormalizedCoordBounds()
DtcuTexLookupVerifier.cpp699 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); in isLinearSampleResultValid() local
707 if (isLinearRangeValid(prec, colorA, colorB, Vec2(minA, maxA), result)) in isLinearSampleResultValid()
762 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); in isLinearSampleResultValid() local
775 if (isBilinearRangeValid(prec, quad, Vec2(minA, maxA), Vec2(minB, maxB), searchStep, result)) in isLinearSampleResultValid()
838 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); in isLinearSampleResultValid() local
854 …if (isTrilinearRangeValid(prec, quad0, quad1, Vec2(minA, maxA), Vec2(minB, maxB), Vec2(minC, maxC)… in isLinearSampleResultValid()
1561 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); in isSeamlessLinearSampleResultValid() local
1577 if (isBilinearRangeValid(prec, quad, Vec2(minA, maxA), Vec2(minB, maxB), searchStep, result)) in isSeamlessLinearSampleResultValid()
DtcuTexCompareVerifier.cpp609 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); in isLinearCompareResultValid() local
619 …if (isBilinearCompareValid(sampler.compare, prec, depths, Vec2(minA, maxA), Vec2(minB, maxB), cmpR… in isLinearCompareResultValid()
1044 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); in isSeamlessLinearCompareResultValid() local
1055 …if (isBilinearCompareValid(sampler.compare, prec, depths, Vec2(minA, maxA), Vec2(minB, maxB), cmpR… in isSeamlessLinearCompareResultValid()
/external/deqp/external/openglcts/modules/gl/
Dgl4cES31CompatibilityShaderStorageBufferObjectTests.cpp7496 GLint minA; in Run() local
7497 glGetIntegerv(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, &minA); in Run()
7577 else if (bind_seq == bindrangeoffset && 2 * bufsize[i][1] >= minA) in Run()
Dgl4cShaderStorageBufferObjectTests.cpp8021 GLint minA; in Run() local
8022 glGetIntegerv(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, &minA); in Run()
8105 else if (bind_seq == bindrangeoffset && 2 * bufsize[i][1] >= minA) in Run()
/external/deqp/external/openglcts/modules/gles31/
Des31cShaderStorageBufferObjectTests.cpp7659 GLint minA; in Run() local
7660 glGetIntegerv(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, &minA); in Run()
7745 else if (bind_seq == bindrangeoffset && 2 * bufsize[i][1] >= minA) in Run()