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Searched refs:minDimension (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/tessellate/
DGrTessellationPathRenderer.cpp322 int minDimension = devIBounds->height(); in tryAddPathToAtlas() local
323 *transposedInAtlas = minDimension > maxDimenstion; in tryAddPathToAtlas()
325 std::swap(minDimension, maxDimenstion); in tryAddPathToAtlas()
330 if ((uint64_t)maxDimenstion * minDimension > kMaxAtlasPathHeight * kMaxAtlasPathHeight || in tryAddPathToAtlas()
335 if (!fAtlas.addRect(maxDimenstion, minDimension, locationInAtlas)) { in tryAddPathToAtlas()