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Searched refs:minZ (Results 1 – 25 of 70) sorted by relevance

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/external/mesa3d/src/mesa/main/
Dbbox.c36 GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, in _mesa_PrimitiveBoundingBox() argument
43 ctx->PrimitiveBoundingBox[2] = minZ; in _mesa_PrimitiveBoundingBox()
Dbbox.h36 GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW,
/external/swiftshader/src/Shader/
DConstants.cpp326 …const dword minZ[16] = {0x00000000, 0x00000020, 0x00002000, 0x00002020, 0x00200000, 0x00200020, 0x… in Constants() local
334 memcpy(&this->minZ, &minZ, sizeof(minZ)); in Constants()
DConstants.hpp94 dword minZ[16]; member
DVertexRoutine.cpp118 …Int4 minZ = symmetricNormalizedDepth ? CmpNLE(-o[pos].w, o[pos].z) : CmpNLE(Float4(0.0f), o[pos].z… in computeClipFlags() local
125 clipFlags |= *Pointer<Int>(constants + OFFSET(Constants,minZ) + SignMask(minZ) * 4); in computeClipFlags()
/external/swiftshader/src/Pipeline/
DConstants.cpp333 …const dword minZ[16] = { 0x00000000, 0x00000020, 0x00002000, 0x00002020, 0x00200000, 0x00200020, 0… in Constants() local
341 memcpy(&this->minZ, &minZ, sizeof(minZ)); in Constants()
DConstants.hpp127 dword minZ[16]; member
DVertexRoutine.cpp131 Int4 minZ = CmpNLE(Float4(0.0f), posZ); in computeClipFlags() local
138 clipFlags |= Pointer<Int>(constants + OFFSET(Constants, minZ))[SignMask(minZ)]; in computeClipFlags()
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.hpp35 float minZ; member
DDevice.cpp523 view.minZ = viewport.minZ; in bindViewport()
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Ddepthstencil.h141 simdscalar vMinZ = _simd_broadcast_ss(&pViewport->minZ); in DepthStencilTest()
269 simdscalar vMinZ = _simd_broadcast_ss(&pViewport->minZ); in DepthStencilWrite()
Dstate.h978 float minZ; member
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.hpp35 float minZ; member
DDevice.cpp849 view.minZ = viewport.minZ; in bindViewport()
/external/angle/src/libGLESv2/
Dentry_points_gles_3_2_autogen.cpp981 GLfloat minZ, in GL_PrimitiveBoundingBox() argument
992 CID(context), minX, minY, minZ, minW, maxX, maxY, maxZ, maxW); in GL_PrimitiveBoundingBox()
999 ValidatePrimitiveBoundingBox(context, minX, minY, minZ, minW, maxX, maxY, maxZ, maxW)); in GL_PrimitiveBoundingBox()
1002 context->primitiveBoundingBox(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW); in GL_PrimitiveBoundingBox()
1004 ANGLE_CAPTURE(PrimitiveBoundingBox, isCallValid, context, minX, minY, minZ, minW, maxX, in GL_PrimitiveBoundingBox()
Dentry_points_gles_3_2_autogen.h129 GLfloat minZ,
/external/angle/src/libANGLE/
DContext_gles_3_2_autogen.h67 void primitiveBoundingBox(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, \
DvalidationES32_autogen.h169 GLfloat minZ,
DvalidationES32.cpp465 GLfloat minZ, in ValidatePrimitiveBoundingBox() argument
/external/deqp/external/vulkancts/framework/vulkan/
DvkTypeUtil.inl542 inline VkAabbPositionsKHR makeAabbPositionsKHR (float minX, float minY, float minZ, float maxX, flo… argument
547 res.minZ = minZ;
/external/mesa3d/src/mapi/glapi/
Dglapi_dispatch.c150 GL_API void GL_APIENTRY glPrimitiveBoundingBox (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat m…
/external/deqp/modules/gles3/functional/
Des3fOcclusionQueryTests.cpp119 …mitiveCount, int verticesPerPrimitive, de::Random rnd, float primitiveSize, float minZ, float maxZ) in generateVertices() argument
137 dst[(i+j)*ELEMENTS_PER_VERTEX + 2] = rnd.getFloat(minZ, maxZ); // z in generateVertices()
/external/swiftshader/src/Renderer/
DRenderer.hpp219 float minZ; member
/external/deqp/framework/common/
DtcuTexCompareVerifier.cpp1163 const float minZ = coord.z()-depthErr; in isTexCompareResultValid() local
1165 const int minLayer = de::clamp(deFloorFloatToInt32(minZ + 0.5f), 0, texture.getNumLayers()-1); in isTexCompareResultValid()
1304 const float minZ = coord.z()-depthErr; in isGatherOffsetsCompareResultValid() local
1306 const int minLayer = de::clamp(deFloorFloatToInt32(minZ + 0.5f), 0, texture.getNumLayers()-1); in isGatherOffsetsCompareResultValid()
/external/angle/src/libANGLE/capture/
Dcapture_gles_3_2_autogen.h221 GLfloat minZ,

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