Searched refs:mmap_succeeded (Results 1 – 3 of 3) sorted by relevance
178 bool mmap_succeeded = *memory && *memory != MAP_FAILED; in MapAt() local179 if (!mmap_succeeded) { in MapAt()302 bool mmap_succeeded = temp_memory && temp_memory != MAP_FAILED; in CheckPlatformHandlePermissionsCorrespondToMode()303 if (mmap_succeeded) in CheckPlatformHandlePermissionsCorrespondToMode()306 bool is_read_only = !mmap_succeeded; in CheckPlatformHandlePermissionsCorrespondToMode()
299 bool mmap_succeeded = memory_ && memory_ != reinterpret_cast<void*>(-1); in MapAt() local300 if (mmap_succeeded) { in MapAt()312 return mmap_succeeded; in MapAt()
129 bool mmap_succeeded = *memory && *memory != reinterpret_cast<void*>(-1); in MapAt() local130 if (!mmap_succeeded) { in MapAt()