Searched refs:monsterBuilder (Results 1 – 2 of 2) sorted by relevance
222 MyGame::Example::MonsterBuilder &monsterBuilder, in test_only_hack_update_fbb_reference() argument224 *reinterpret_cast<flatbuffers::FlatBufferBuilder **>(&monsterBuilder) = &mb; in test_only_hack_update_fbb_reference()235 MyGame::Example::MonsterBuilder monsterBuilder( in builder_move_ctor_conversion_before_finish_half_n_half_table_test() local237 populate_first_half(monsterBuilder, name_offset); in builder_move_ctor_conversion_before_finish_half_n_half_table_test()239 test_only_hack_update_fbb_reference(monsterBuilder, mb); // hack in builder_move_ctor_conversion_before_finish_half_n_half_table_test()240 populate_second_half(monsterBuilder); in builder_move_ctor_conversion_before_finish_half_n_half_table_test()241 mb.Finish(monsterBuilder.Finish()); // ends the table in MessageBuilder in builder_move_ctor_conversion_before_finish_half_n_half_table_test()283 MyGame::Example::MonsterBuilder monsterBuilder( in builder_move_assign_conversion_before_finish_half_n_half_table_test() local285 populate_first_half(monsterBuilder, name_offset); in builder_move_assign_conversion_before_finish_half_n_half_table_test()287 test_only_hack_update_fbb_reference(monsterBuilder, mb); // hack in builder_move_assign_conversion_before_finish_half_n_half_table_test()[all …]
90 var monsterBuilder = new myGame.MonsterObjectBuilder(102 var buffer = monsterBuilder.toBytes();