Searched refs:mostDetailedMip (Results 1 – 6 of 6) sorted by relevance
55 unsigned int mostDetailedMip, unsigned int mipLevels) { in createShaderResourceView() argument63 desc.Texture2D.MostDetailedMip = mostDetailedMip; in createShaderResourceView()
33 unsigned int mostDetailedMip,
59 unsigned int mostDetailedMip = 0,
178 viewDesc.tex.mostDetailedMip = sv->base.u.tex.first_level; in svga_validate_pipe_sampler_view()
966 uint32 mostDetailedMip; member
1699 SVGA3D_DUMP_PARAMETER(desc.tex.mostDetailedMip, u); in SVGA3D_DUMP_HEADER()