Searched refs:moveIsPending (Results 1 – 2 of 2) sorted by relevance
1143 glyphpath->moveIsPending = TRUE; in cf2_glyphpath_init()1690 glyphpath->moveIsPending = TRUE; in cf2_glyphpath_moveTo()1770 if ( glyphpath->moveIsPending ) in cf2_glyphpath_lineTo()1775 glyphpath->moveIsPending = FALSE; /* adjust state machine */ in cf2_glyphpath_lineTo()1858 if ( glyphpath->moveIsPending ) in cf2_glyphpath_curveTo()1863 glyphpath->moveIsPending = FALSE; in cf2_glyphpath_curveTo()1928 glyphpath->moveIsPending = TRUE; in cf2_glyphpath_closeOpenPath()
208 FT_Bool moveIsPending; /* true between MoveTo and offset MoveTo */ member