Searched refs:move_chunk_length (Results 1 – 1 of 1) sorted by relevance
304 const size_t move_chunk_length = Size() - position; in InsertByPushBack() local306 if (move_chunk_length > 0) { in InsertByPushBack()308 temp_array.reset(new int16_t[move_chunk_length]); in InsertByPushBack()309 CopyTo(move_chunk_length, position, temp_array.get()); in InsertByPushBack()310 PopBack(move_chunk_length); in InsertByPushBack()313 Reserve(Size() + length + move_chunk_length); in InsertByPushBack()315 if (move_chunk_length > 0) in InsertByPushBack()316 PushBack(temp_array.get(), move_chunk_length); in InsertByPushBack()337 const size_t move_chunk_length = Size() - position; in InsertZerosByPushBack() local339 if (move_chunk_length > 0) { in InsertZerosByPushBack()[all …]