Searched refs:msaaResolvesAutomatically (Results 1 – 6 of 6) sorted by relevance
86 fTarget->getContext()->priv().caps()->msaaResolvesAutomatically()) != in GrTextureRenderTargetProxy()93 if (this->numSamples() > 1 && !caps.msaaResolvesAutomatically()) { in initSurfaceFlags()
70 fTarget->getContext()->priv().caps()->msaaResolvesAutomatically()) || in GrRenderTargetProxy()
75 bool msaaResolvesAutomatically() const { return fMSAAResolvesAutomatically; } in msaaResolvesAutomatically() function
141 if (renderTargetSampleCnt > 1 && !this->caps()->msaaResolvesAutomatically()) { in createTextureCommon()323 if (tex && sampleCnt > 1 && !caps->msaaResolvesAutomatically()) { in wrapRenderableBackendTexture()
143 } else if (fCharacterization.sampleCount() > 1 && !caps->msaaResolvesAutomatically() && in init()
200 if (resourceProvider->caps()->msaaResolvesAutomatically()) { in ensureDynamicMSAAAttachment()