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Searched refs:multiDrawArrays (Results 1 – 25 of 43) sorted by relevance

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/external/deqp/external/openglcts/docs/specs/
DCTS_ARB_shader_draw_parameters.txt79 - multiDrawArrays/multiDrawElements
/external/angle/src/libANGLE/renderer/
DContextImpl.h119 virtual angle::Result multiDrawArrays(const gl::Context *context,
/external/angle/src/libANGLE/renderer/null/
DContextNULL.h119 angle::Result multiDrawArrays(const gl::Context *context,
DContextNULL.cpp247 angle::Result ContextNULL::multiDrawArrays(const gl::Context *context, in multiDrawArrays() function in rx::ContextNULL
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DContext9.h149 angle::Result multiDrawArrays(const gl::Context *context,
DContext9.cpp287 angle::Result Context9::multiDrawArrays(const gl::Context *context, in multiDrawArrays() function in rx::Context9
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DContext11.h150 angle::Result multiDrawArrays(const gl::Context *context,
DContext11.cpp533 angle::Result Context11::multiDrawArrays(const gl::Context *context, in multiDrawArrays() function in rx::Context11
/external/angle/src/libANGLE/renderer/gl/
DContextGL.h171 angle::Result multiDrawArrays(const gl::Context *context,
DContextGL.cpp729 angle::Result ContextGL::multiDrawArrays(const gl::Context *context, in multiDrawArrays() function in rx::ContextGL
DDispatchTableGL_autogen.cpp1291 ASSIGN("glMultiDrawArrays", multiDrawArrays); in initProcsDesktopGL()
2710 ASSIGN("glMultiDrawArraysEXT", multiDrawArrays); in initProcsSharedExtensions()
4078 multiDrawArrays = &glMultiDrawArraysNULL; in initProcsDesktopGLNULL()
5496 multiDrawArrays = &glMultiDrawArraysNULL; in initProcsSharedExtensionsNULL()
DDispatchTableGL_autogen.h125 PFNGLMULTIDRAWARRAYSPROC multiDrawArrays = nullptr; variable
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.hpp200 …virtual void multiDrawArrays (deUint32 mode, const int* first, const int* count, int primCo…
DsglrContext.hpp188 …virtual void multiDrawArrays (deUint32 mode, const int* first, const int* count, int primCount)…
DsglrGLContext.cpp835 void GLContext::multiDrawArrays (deUint32 mode, const int* first, const int* count, int primCount) in multiDrawArrays() function in sglr::GLContext
DsglrReferenceContext.hpp753 …virtual void multiDrawArrays (deUint32 mode, const int* first, const int* count, int primCount…
/external/angle/src/libANGLE/renderer/metal/
DContextMtl.h120 angle::Result multiDrawArrays(const gl::Context *context,
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderDrawParametersTests.cpp578 gl.multiDrawArrays(GL_TRIANGLE_STRIP, dFirst, dCount, 2); in drawCommand()
/external/deqp/framework/opengl/wrapper/
DglwInitGL31.inl168 gl->multiDrawArrays = (glMultiDrawArraysFunc) loader->get("glMultiDrawArrays");
DglwInitGL30.inl159 gl->multiDrawArrays = (glMultiDrawArraysFunc) loader->get("glMultiDrawArrays");
DglwFunctions.inl468 glMultiDrawArraysFunc multiDrawArrays; variable
DglwInitGL32.inl181 gl->multiDrawArrays = (glMultiDrawArraysFunc) loader->get("glMultiDrawArrays");
DglwInitGL33.inl193 gl->multiDrawArrays = (glMultiDrawArraysFunc) loader->get("glMultiDrawArrays");
DglwInitGL40.inl217 gl->multiDrawArrays = (glMultiDrawArraysFunc) loader->get("glMultiDrawArrays");
/external/angle/src/libANGLE/
DContext_gles_ext_autogen.h86 void multiDrawArrays(PrimitiveMode modePacked, const GLint *firsts, const GLsizei *counts, \

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