Searched refs:multi_pos_output (Results 1 – 4 of 4) sorted by relevance
74 tu_nir_lower_multiview(nir_shader *nir, uint32_t mask, bool *multi_pos_output, in tu_nir_lower_multiview() argument77 *multi_pos_output = false; in tu_nir_lower_multiview()97 *multi_pos_output = true; in tu_nir_lower_multiview()
1034 bool multi_pos_output; member1038 tu_nir_lower_multiview(nir_shader *nir, uint32_t mask, bool *multi_pos_output,
773 &shader->multi_pos_output, dev); in tu_shader_create()
1458 bool multi_pos_output = builder->shaders[MESA_SHADER_VERTEX]->multi_pos_output; in tu6_emit_program() local1492 COND(!multi_pos_output, A6XX_PC_MULTIVIEW_CNTL_DISABLEMULTIPOS) in tu6_emit_program()