Searched refs:multisampleEnabled (Results 1 – 4 of 4) sorted by relevance
71 bool multisampleEnabled; member
2781 get(GL_MULTISAMPLE, &state->multisampleEnabled); in syncFromNativeContext()2782 if (mMultisamplingEnabled != state->multisampleEnabled) in syncFromNativeContext()2784 mMultisamplingEnabled = state->multisampleEnabled; in syncFromNativeContext()2844 setMultisamplingStateEnabled(state->multisampleEnabled); in restoreNativeContext()
670 bool multisampleEnabled; variable
237 multisampleEnabled = true; in Context()3426 multisampleEnabled = enable; in setMultisampleEnabled()3431 return multisampleEnabled; in isMultisampleEnabled()