Searched refs:mustDeclareFragmentShaderOutput (Results 1 – 15 of 15) sorted by relevance
46 #define mustDeclareFragmentShaderOutput mustDeclareFragmentShaderOutput() macro
88 bool mustDeclareFragmentShaderOutput() const { in mustDeclareFragmentShaderOutput() function
139 if (caps.mustDeclareFragmentShaderOutput()) { in enableSecondaryOutput()157 return (fProgramBuilder->shaderCaps()->mustDeclareFragmentShaderOutput()) in getSecondaryColorOutputName()
224 if (this->shaderCaps()->mustDeclareFragmentShaderOutput()) { in emitAndInstallXferProc()
157 if (caps.mustDeclareFragmentShaderOutput()) { in enableSecondaryOutput()182 return caps.mustDeclareFragmentShaderOutput() ? DeclaredSecondaryColorOutputName() in getSecondaryColorOutputName()
237 if (this->shaderCaps()->mustDeclareFragmentShaderOutput()) { in emitAndInstallXferProc()
102 bool mustDeclareFragmentShaderOutput() const { return fGLSLGeneration > k110_GrGLSLGeneration; } in mustDeclareFragmentShaderOutput() function
87 CAP(Bool, mustDeclareFragmentShaderOutput), in caps_lookup_table()
103 bool mustDeclareFragmentShaderOutput() const { return fGLSLGeneration > k110_GrGLSLGeneration; } in mustDeclareFragmentShaderOutput() function
76 bool mustDeclareFragmentShaderOutput() const { in mustDeclareFragmentShaderOutput() function
771 if (fProgram.fSettings.fCaps->mustDeclareFragmentShaderOutput()) { in writeFunctionCall()1472 fProgram.fSettings.fCaps->mustDeclareFragmentShaderOutput() && in writeFunctionCall()
137 CAP(mustDeclareFragmentShaderOutput); in fill_caps()
484 if (fFS.hasSecondaryOutput() && caps.shaderCaps()->mustDeclareFragmentShaderOutput()) { in bindProgramResourceLocations()621 if (meta.fHasSecondaryColorOutput && caps.shaderCaps()->mustDeclareFragmentShaderOutput()) { in PrecompileProgram()
393 if (fFS.hasSecondaryOutput() && caps.shaderCaps()->mustDeclareFragmentShaderOutput()) { in bindProgramResourceLocations()
769 if (this->caps().mustDeclareFragmentShaderOutput()) { in writeVariableReference()1395 this->caps().mustDeclareFragmentShaderOutput()) { in writeProgramElement()