Searched refs:mutateSignedEnum (Results 1 – 2 of 2) sorted by relevance
767 fun mutateSignedEnum(signedEnum: Byte) : Boolean { in mutateSignedEnum() method in MyGame.Example.Monster
196 …public boolean mutateSignedEnum(byte signed_enum) { int o = __offset(100); if (o != 0) { bb.put(o … in mutateSignedEnum() method in Monster