Searched refs:mutateVectorOfDoubles (Results 1 – 2 of 2) sorted by relevance
518 fun mutateVectorOfDoubles(j: Int, vectorOfDoubles: Double) : Boolean { in vectorOfDoublesInByteBuffer() method in MyGame.Example.Monster
140 …public boolean mutateVectorOfDoubles(int j, double vector_of_doubles) { int o = __offset(70); if (… in mutateVectorOfDoubles() method in Monster