Searched refs:mutateVectorOfEnums (Results 1 – 2 of 2) sorted by relevance
753 fun mutateVectorOfEnums(j: Int, vectorOfEnums: UByte) : Boolean { in vectorOfEnumsInByteBuffer() method in MyGame.Example.Monster
194 …public boolean mutateVectorOfEnums(int j, int vector_of_enums) { int o = __offset(98); if (o != 0)… in mutateVectorOfEnums() method in Monster