Searched refs:nAudioDataDelay (Results 1 – 1 of 1) sorted by relevance
189 INT nAudioDataDelay; /* Additional delay to round up to next frame border (in member482 if (resetStates || (hMetaData->nAudioDataDelay != -delay) || in FDK_MetadataEnc_Init()534 : hMetaData->nAudioDataDelay - 1; in FDK_MetadataEnc_Init()545 } while ((i < hMetaData->nAudioDataDelay) && (i >= 0)); in FDK_MetadataEnc_Init()572 hMetaData->nAudioDataDelay = -delay; in FDK_MetadataEnc_Init()768 if (hMetaDataEnc->nAudioDataDelay) { in CompensateAudioDelay()774 int delayIdx = hMetaDataEnc->nAudioDataDelay; in CompensateAudioDelay()787 c * hMetaDataEnc->nAudioDataDelay], in CompensateAudioDelay()791 c * hMetaDataEnc->nAudioDataDelay], in CompensateAudioDelay()1180 delay = hMetadataEnc->nAudioDataDelay; in FDK_MetadataEnc_GetDelay()