Searched refs:n_elements_per_mat4 (Results 1 – 1 of 1) sorted by relevance
2035 static const GLuint n_elements_per_mat4 = 16; in getVertexArrayConfiguration() local2157 static const GLint n_elements[] = { n_elements_per_mat4x3, n_elements_per_mat4 }; in getVertexArrayConfiguration()