Searched refs:n_elements_per_vec3 (Results 1 – 1 of 1) sorted by relevance
2027 static const GLuint n_elements_per_vec3 = 3; in getVertexArrayConfiguration() local2065 static const GLint n_elements[] = { n_elements_per_vec3, n_elements_per_vec4 }; in getVertexArrayConfiguration()