/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderInvariance.hpp | 231 unsigned int n_vertices; member 241 n_vertices = 0; in _test_iteration() 314 unsigned int n_vertices; member 324 n_vertices = 0; in _test_iteration() 335 …bool isVertexDefined(const float* vertex_data, unsigned int n_vertices, const float* vertex_data_s… 381 unsigned int n_vertices; member 391 n_vertices = 0; in _test_iteration() 402 …bool isVertexDefined(const float* vertex_data, unsigned int n_vertices, const float* vertex_data_s… 448 unsigned int n_vertices; member 458 n_vertices = 0; in _test_iteration() [all …]
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D | esextcTessellationShaderQuads.hpp | 93 unsigned int n_vertices; member 100 n_vertices = 0; in _run() 175 unsigned int n_vertices; member 184 n_vertices = 0; in _run()
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D | esextcTessellationShaderInvariance.cpp | 881 unsigned int n_vertices = 0; in verifyResultData() local 890 n_vertices = n_line_vertices; in verifyResultData() 900 n_vertices = n_point_vertices; in verifyResultData() 910 n_vertices = n_tri_vertices; in verifyResultData() 923 unsigned int zero_bo_size = vertex_size * n_vertices; in verifyResultData() 924 char* zero_bo_data = new char[vertex_size * n_vertices]; in verifyResultData() 939 if (memcmp(data1_ptr, data2_ptr, vertex_size * n_vertices) != 0) in verifyResultData() 945 for (unsigned int n_vertex = 0; n_vertex < n_vertices; ++n_vertex) in verifyResultData() 949 if (n_vertex != (n_vertices - 1)) in verifyResultData() 961 for (unsigned int n_vertex = 0; n_vertex < n_vertices; ++n_vertex) in verifyResultData() [all …]
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D | esextcTessellationShaderTriangles.hpp | 164 unsigned int n_vertices; member 173 n_vertices = 0; in _run() 238 unsigned int n_vertices; member 247 n_vertices = 0; in _run()
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D | esextcTessellationShaderQuads.cpp | 167 run.n_vertices = m_utils->getAmountOfVerticesGeneratedByTessellator( in initTest() 171 if (run.n_vertices == 0) in initTest() 236 if (run.n_vertices != (2 /* triangles */ * 3 /* vertices */)) in iterate() 240 … m_testCtx.getLog() << tcu::TestLog::Message << "Invalid number of coordinates (" << run.n_vertices in iterate() 260 …for (unsigned int n_triangle = 0; n_triangle < base_run.n_vertices / 3 /* vertices per triangle */… in iterate() 567 run.n_vertices = n_set1_vertices; in initTest() 614 const glw::GLint n_triangles = run.n_vertices / 3 /* vertices per triangle */; in iterate() 702 getUniqueTessCoordinatesFromVertexDataSet((const float*)(&run.set1_data[0]), run.n_vertices); in iterate() 765 DE_ASSERT((run.n_vertices % 3) == 0); in iterate() 767 for (unsigned int n_triangle = 0; n_triangle < run.n_vertices / 3; ++n_triangle) in iterate() [all …]
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D | esextcTessellationShaderIsolines.cpp | 76 if (test_result.n_vertices != 0) in checkFirstOuterTessellationLevelEffect() 173 DE_ASSERT(test_result.n_vertices == test_result_reference.n_vertices); in checkIrrelevantTessellationLevelsHaveNoEffect() 175 for (unsigned int n_vertex = 0; n_vertex < test_result.n_vertices; ++n_vertex) in checkIrrelevantTessellationLevelsHaveNoEffect() 246 if (test_result.n_vertices != 0) in checkSecondOuterTessellationLevelEffect() 260 for (unsigned int n_vertex = 0; n_vertex < test_result.n_vertices; in checkSecondOuterTessellationLevelEffect() 332 for (unsigned int n_vertex = 0; n_vertex < test_result.n_vertices; ++n_vertex) in checkNoLineSegmentIsDefinedAtHeightOne() 415 for (unsigned int n_vertex = 0; n_vertex < test_result.n_vertices; ++n_vertex) in countIsolines() 697 result.n_vertices = n_rendered_vertices; in iterate()
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D | esextcTessellationShaderVertexOrdering.hpp | 84 unsigned int n_vertices; member 95 n_vertices = 0; in _test_iteration()
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D | esextcTessellationShaderVertexOrdering.cpp | 403 test_iteration.n_vertices = m_utils->getAmountOfVerticesGeneratedByTessellator( in initTestIteration() 408 …glw::GLuint bo_size = static_cast<glw::GLuint>(test_iteration.n_vertices * 3 /* components */ * si… in initTestIteration() 527 paired_test_iterator->n_vertices == test_iterator->n_vertices && in iterate() 568 …for (unsigned int n_primitive = 0; n_primitive < test_iteration.n_vertices / n_vertices_per_primit… in verifyVertexOrderingCorrectness() 690 for (unsigned int n_vertex_a = 0; n_vertex_a < test_iteration_a.n_vertices; ++n_vertex_a) in verifyVertexOrderingDoesNotChangeGeneratedPoints() 695 for (unsigned int n_vertex_b = 0; n_vertex_b < test_iteration_b.n_vertices; ++n_vertex_b) in verifyVertexOrderingDoesNotChangeGeneratedPoints()
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D | esextcTessellationShaderIsolines.hpp | 87 unsigned int n_vertices; member 98 n_vertices = 0; in _test_result()
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D | esextcTessellationShaderVertexSpacing.hpp | 97 unsigned int n_vertices; member 105 n_vertices = 0; in _run()
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D | esextcTessellationShaderVertexSpacing.cpp | 162 for (unsigned int n_vertex = 0; n_vertex < run.n_vertices; ++n_vertex) in getEdgesForIsolinesTessellation() 232 for (unsigned int n_vertex = 0; n_vertex < run.n_vertices; ++n_vertex) in getEdgesForQuadsTessellation() 534 for (unsigned int n_vertex = 0; n_vertex < run.n_vertices; ++n_vertex) in getEdgesForTrianglesTessellation() 970 run.n_vertices = m_utils->getAmountOfVerticesGeneratedByTessellator( in initTest() 973 if (run.n_vertices == 0) in initTest() 1003 run.data_cartesian = new float[run.n_vertices * 2 /* components */]; in initTest() 1005 for (unsigned int n_vertex = 0; n_vertex < run.n_vertices; ++n_vertex) in initTest()
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D | esextcTessellationShaderTriangles.cpp | 689 run.n_vertices = n_base_vertices; in initTest() 731 const glw::GLint n_triangles = run.n_vertices / 3 /* vertices per triangle */; in iterate() 877 const glw::GLint n_triangles = run.n_vertices / 3 /* vertices per triangle */; in iterate() 1055 run.n_vertices = n_set1_vertices; in runTestIterations()
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/external/llvm-project/polly/lib/External/isl/ |
D | isl_vertices.c | 48 for (i = 0; i < vertices->n_vertices; ++i) { in isl_vertices_free() 86 int n_vertices, struct isl_vertex_list *list) in vertices_from_list() argument 97 vertices->v = isl_alloc_array(bset->ctx, struct isl_vertex, n_vertices); in vertices_from_list() 98 if (n_vertices && !vertices->v) in vertices_from_list() 100 vertices->n_vertices = n_vertices; in vertices_from_list() 182 vertices->n_vertices = 0; in vertices_empty() 210 vertices->n_vertices = 1; in vertices_0D() 220 vertices->c[0].n_vertices = 1; in vertices_0D() 387 int n_vertices = 0; in isl_basic_set_compute_vertices() local 466 n_vertices++; in isl_basic_set_compute_vertices() [all …]
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D | isl_vertices_private.h | 29 int n_vertices; member 40 int n_vertices; member 48 int n_vertices; member
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D | isl_bernstein.c | 269 int n_vertices; in bernstein_coefficients_cell() local 280 n_vertices = cell->n_vertices; in bernstein_coefficients_cell() 283 if (n_vertices > nvar + 1 && ctx->opt->bernstein_triangulate) in bernstein_coefficients_cell() 293 space_dst = isl_space_add_dims(space_dst, isl_dim_set, n_vertices); in bernstein_coefficients_cell() 299 for (i = 0; i < n_vertices; ++i) { in bernstein_coefficients_cell() 309 1 + nvar + n_vertices); in bernstein_coefficients_cell() 319 poly = isl_qpolynomial_add_dims(poly, isl_dim_in, n_vertices); in bernstein_coefficients_cell()
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/external/deqp/external/openglcts/modules/common/ |
D | glcRobustnessTests.cpp | 473 static const GLuint n_vertices = 24; in iterate() local 523 gl.drawElements(GL_TRIANGLES, n_vertices, GL_UNSIGNED_INT, 0 /* indices */); in iterate()
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D | glcRobustBufferAccessBehaviorTests.cpp | 1097 static const GLuint n_vertices = 24; in iterate() local 1146 gl.drawElements(GL_TRIANGLES, n_vertices, GL_UNSIGNED_INT, 0 /* indices */); in iterate() 1183 gl.drawElements(GL_TRIANGLES, n_vertices, GL_UNSIGNED_INT, 0 /* indices */); in iterate()
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderLimits.cpp | 1154 glw::GLuint n_vertices = 1; in iterate() local 1156 getDrawCallDetails(primitive_type, n_vertices); in iterate() 1158 gl.drawArrays(primitive_type, 0 /* first */, n_vertices); in iterate()
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D | esextcGeometryShaderRendering.cpp | 667 const unsigned int n_vertices = getAmountOfVerticesPerInstance(); in executeTest() local 789 gl.drawArrays(mode, 0 /* first */, n_vertices); in executeTest() 796 gl.drawArraysInstanced(mode, 0 /* first */, n_vertices, n_instances); in executeTest()
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.hpp | 584 …void draw(glw::GLuint program_id, glw::GLenum m_primitive_type, glw::GLuint n_vertices, glw::GLenu…
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D | esextcTextureCubeMapArraySampling.cpp | 1884 …ArraySamplingTest::draw(glw::GLuint program_id, glw::GLenum primitive_type, glw::GLuint n_vertices, in draw() argument 1932 gl.drawArrays(primitive_type, 0, n_vertices); in draw()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cGPUShaderFP64Tests.cpp | 4280 const glw::GLsizei n_vertices = (FRAGMENT_SHADER == shader_stage) ? 4 : m_n_captured_results; in test() local 4304 gl.drawArrays(draw_primitive, first_vertex, n_vertices); in test()
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