Home
last modified time | relevance | path

Searched refs:nameGLStr (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DProgramGL.cpp912 const GLchar *nameGLStr = mappedName.c_str(); in getShaderStorageBlockSize() local
914 mFunctions->getProgramResourceIndex(mProgramID, GL_SHADER_STORAGE_BLOCK, nameGLStr); in getShaderStorageBlockSize()