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Searched refs:namedFramebufferTextureLayer (Results 1 – 13 of 13) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp963 gl.namedFramebufferTextureLayer(m_fbo, attachment, m_to, i, j); in Test()
5100 gl.namedFramebufferTextureLayer(m_fbo_invalid, GL_COLOR_ATTACHMENT0, m_to_array_valid, 0, 0); in iterate()
5106 gl.namedFramebufferTextureLayer(m_fbo_valid, m_color_attachment_invalid, m_to_array_valid, 0, 0); in iterate()
5112 gl.namedFramebufferTextureLayer(m_fbo_valid, m_attachment_invalid, m_to_array_valid, 0, 0); in iterate()
5117 gl.namedFramebufferTextureLayer(m_fbo_valid, GL_COLOR_ATTACHMENT0, m_to_invalid, 0, 0); in iterate()
5123 …gl.namedFramebufferTextureLayer(m_fbo_valid, GL_COLOR_ATTACHMENT0, m_to_array_valid, m_level_inval… in iterate()
5129 gl.namedFramebufferTextureLayer(m_fbo_valid, GL_COLOR_ATTACHMENT0, m_tbo_valid, 0, 0); in iterate()
5136 …gl.namedFramebufferTextureLayer(m_fbo_valid, GL_COLOR_ATTACHMENT0, m_to_3d_valid, 0, m_max_3d_text… in iterate()
5143 gl.namedFramebufferTextureLayer(m_fbo_valid, GL_COLOR_ATTACHMENT0, m_to_array_valid, 0, in iterate()
5153 gl.namedFramebufferTextureLayer(m_fbo_valid, GL_COLOR_ATTACHMENT0, m_to_cubearray_valid, 0, in iterate()
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/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp188 ASSIGN("glNamedFramebufferTextureLayer", namedFramebufferTextureLayer); in initProcsDesktopGL()
944 ASSIGN("glNamedFramebufferTextureLayerEXT", namedFramebufferTextureLayer); in initProcsDesktopGL()
1889 ASSIGN("glNamedFramebufferTextureLayer", namedFramebufferTextureLayer); in initProcsDesktopGL()
2976 namedFramebufferTextureLayer = &glNamedFramebufferTextureLayerNULL; in initProcsDesktopGLNULL()
3731 namedFramebufferTextureLayer = &glNamedFramebufferTextureLayerNULL; in initProcsDesktopGLNULL()
4675 namedFramebufferTextureLayer = &glNamedFramebufferTextureLayerNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h696 PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC namedFramebufferTextureLayer = nullptr; variable
/external/angle/src/libANGLE/
DContext_gl_4_autogen.h299 void namedFramebufferTextureLayer(FramebufferID framebufferPacked, GLenum attachment, \
DContext_gl.cpp3469 void Context::namedFramebufferTextureLayer(FramebufferID framebuffer, in namedFramebufferTextureLayer() function in gl::Context
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl531 glNamedFramebufferTextureLayerFunc namedFramebufferTextureLayer; variable
DglwInitGL45.inl363 gl->namedFramebufferTextureLayer = (glNamedFramebufferTextureLayerFunc) loader->get("glNamed…
DglwInitGL46.inl365 gl->namedFramebufferTextureLayer = (glNamedFramebufferTextureLayerFunc) loader->get("glNamed…
DglwInitExtGL.inl675 …gl->namedFramebufferTextureLayer = (glNamedFramebufferTextureLayerFunc) loader->get("glNamed…
DglwImpl.inl4212 gl->namedFramebufferTextureLayer(framebuffer, attachment, texture, level, layer);
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl531 gl->namedFramebufferTextureLayer = glNamedFramebufferTextureLayer;
/external/angle/src/libGL/
Dentry_points_gl_4_autogen.cpp8404 context->namedFramebufferTextureLayer(framebufferPacked, attachment, texturePacked, in GL_NamedFramebufferTextureLayer()
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl3921 m_gl.namedFramebufferTextureLayer(framebuffer, attachment, texture, level, layer);