Searched refs:namedFramebufferTextureLayer (Results 1 – 13 of 13) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp | 963 gl.namedFramebufferTextureLayer(m_fbo, attachment, m_to, i, j); in Test() 5100 gl.namedFramebufferTextureLayer(m_fbo_invalid, GL_COLOR_ATTACHMENT0, m_to_array_valid, 0, 0); in iterate() 5106 gl.namedFramebufferTextureLayer(m_fbo_valid, m_color_attachment_invalid, m_to_array_valid, 0, 0); in iterate() 5112 gl.namedFramebufferTextureLayer(m_fbo_valid, m_attachment_invalid, m_to_array_valid, 0, 0); in iterate() 5117 gl.namedFramebufferTextureLayer(m_fbo_valid, GL_COLOR_ATTACHMENT0, m_to_invalid, 0, 0); in iterate() 5123 …gl.namedFramebufferTextureLayer(m_fbo_valid, GL_COLOR_ATTACHMENT0, m_to_array_valid, m_level_inval… in iterate() 5129 gl.namedFramebufferTextureLayer(m_fbo_valid, GL_COLOR_ATTACHMENT0, m_tbo_valid, 0, 0); in iterate() 5136 …gl.namedFramebufferTextureLayer(m_fbo_valid, GL_COLOR_ATTACHMENT0, m_to_3d_valid, 0, m_max_3d_text… in iterate() 5143 gl.namedFramebufferTextureLayer(m_fbo_valid, GL_COLOR_ATTACHMENT0, m_to_array_valid, 0, in iterate() 5153 gl.namedFramebufferTextureLayer(m_fbo_valid, GL_COLOR_ATTACHMENT0, m_to_cubearray_valid, 0, in iterate() [all …]
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 188 ASSIGN("glNamedFramebufferTextureLayer", namedFramebufferTextureLayer); in initProcsDesktopGL() 944 ASSIGN("glNamedFramebufferTextureLayerEXT", namedFramebufferTextureLayer); in initProcsDesktopGL() 1889 ASSIGN("glNamedFramebufferTextureLayer", namedFramebufferTextureLayer); in initProcsDesktopGL() 2976 namedFramebufferTextureLayer = &glNamedFramebufferTextureLayerNULL; in initProcsDesktopGLNULL() 3731 namedFramebufferTextureLayer = &glNamedFramebufferTextureLayerNULL; in initProcsDesktopGLNULL() 4675 namedFramebufferTextureLayer = &glNamedFramebufferTextureLayerNULL; in initProcsDesktopGLNULL()
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D | DispatchTableGL_autogen.h | 696 PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC namedFramebufferTextureLayer = nullptr; variable
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/external/angle/src/libANGLE/ |
D | Context_gl_4_autogen.h | 299 void namedFramebufferTextureLayer(FramebufferID framebufferPacked, GLenum attachment, \
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D | Context_gl.cpp | 3469 void Context::namedFramebufferTextureLayer(FramebufferID framebuffer, in namedFramebufferTextureLayer() function in gl::Context
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/external/deqp/framework/opengl/wrapper/ |
D | glwFunctions.inl | 531 glNamedFramebufferTextureLayerFunc namedFramebufferTextureLayer; variable
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D | glwInitGL45.inl | 363 gl->namedFramebufferTextureLayer = (glNamedFramebufferTextureLayerFunc) loader->get("glNamed…
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D | glwInitGL46.inl | 365 gl->namedFramebufferTextureLayer = (glNamedFramebufferTextureLayerFunc) loader->get("glNamed…
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D | glwInitExtGL.inl | 675 …gl->namedFramebufferTextureLayer = (glNamedFramebufferTextureLayerFunc) loader->get("glNamed…
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D | glwImpl.inl | 4212 gl->namedFramebufferTextureLayer(framebuffer, attachment, texture, level, layer);
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 531 gl->namedFramebufferTextureLayer = glNamedFramebufferTextureLayer;
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/external/angle/src/libGL/ |
D | entry_points_gl_4_autogen.cpp | 8404 context->namedFramebufferTextureLayer(framebufferPacked, attachment, texturePacked, in GL_NamedFramebufferTextureLayer()
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 3921 m_gl.namedFramebufferTextureLayer(framebuffer, attachment, texture, level, layer);
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